jsuarez/extra/embyr_deprecated/embyr2d/texture.py (45 lines of code) (raw):
from pdb import set_trace as T
from forge.embyr import utils as renderutils
from forge.embyr import embyr
from forge.blade.lib import enums
from forge.blade.lib.enums import Neon
class TextureInitializer():
def __init__(self, sz, root='resource/', mipLevels=[16, 32, 64, 96, 128], barSz=2):
self.tileSz = sz
self.width = sz
self.barSz = barSz
self.root = root
self.mipLevels = mipLevels
#self.material = RenderUtils.readRGB(root+'Material/textures.png')
self.material = self.textureTiles(mipLevels)
self.entity = self.textureEnum(enums.Entity,
root+'Entity/', mask=Neon.MASK.rgb)
proj = {
'melee':renderutils.pgRead(root+'Action/melee.png', mask=Neon.MASK.rgb),
'range':renderutils.pgRead(root+'Action/range.png', mask=Neon.MASK.rgb),
'mage':renderutils.pgRead(root+'Action/mage.png', mask=Neon.MASK.rgb),
}
action = {
'melee':renderutils.pgRead(root+'Action/meleeattack.png', mask=Neon.MASK.rgb),
'range':renderutils.pgRead(root+'Action/rangeattack.png', mask=Neon.MASK.rgb),
'mage':renderutils.pgRead(root+'Action/mageattack.png', mask=Neon.MASK.rgb),
}
self.action = embyr.mips(action, mipLevels)
#self.action = self.textureEnum(Enums.Entity,
# root+'Action/', mask=Color.MASK)
def textureTiles(self, mipLevels):
reverse = {}
for mat in enums.Material:
mat = mat.value
texCoords = mat.tex
mat.tex = renderutils.pgRead(self.root + '/tiles/' + mat.tex + '.png')
reverse[mat.index] = mat.tex
return embyr.mips(reverse, self.mipLevels)
def textureEnum(self, enum, path, mask=None, suffix='.png'):
reverse = {}
for color in enums.Neon.color12():
name = color.name
texPath = path + 'neural' + name + suffix
reverse[name] = renderutils.pgRead(texPath, mask=mask)
for name in range(0, 256):
name = str(name)
texPath = path + 'neural' + name + suffix
reverse[name] = renderutils.pgRead(texPath, mask=mask)
return embyr.mips(reverse, self.mipLevels)