in lib/client.js [575:586]
appendInputAudio(arrayBuffer) {
if (arrayBuffer.byteLength > 0) {
this.realtime.send('input_audio_buffer.append', {
audio: RealtimeUtils.arrayBufferToBase64(arrayBuffer),
});
this.inputAudioBuffer = RealtimeUtils.mergeInt16Arrays(
this.inputAudioBuffer,
arrayBuffer,
);
}
return true;
}