void PlayInPlace()

in pachi_py/goutil.cpp [104:115]


void PlayInPlace(PachiBoardPtr b, const move& m) {
    board* pb = b->pachiboard();

    if (board_play(pb, const_cast<move*>(&m)) < 0) {
        char* tmp = coord2str(m.coord, pb);
        std::stringstream ss;
        ss << "Illegal move by " << (m.color == S_BLACK ? "black" : "white") << " at " << tmp << ". Current board:\n";
        ss << ToString(b);
        free(tmp);
        throw IllegalMove(ss.str());
    }
}