in point_e/evals/scripts/blender_script.py [0:0]
def normalize_scene():
bbox_min, bbox_max = scene_bbox()
scale = 1 / max(bbox_max - bbox_min)
for obj in scene_root_objects():
obj.scale = obj.scale * scale
# Apply scale to matrix_world.
bpy.context.view_layer.update()
bbox_min, bbox_max = scene_bbox()
offset = -(bbox_min + bbox_max) / 2
for obj in scene_root_objects():
obj.matrix_world.translation += offset
bpy.ops.object.select_all(action="DESELECT")