in support/retro_contest/remote.py [0:0]
def run(game, state,
wallclock_limit=None, timestep_limit=None,
monitordir=None, bk2dir=None, socketdir=None,
discrete_actions=False, daemonize=False):
if daemonize:
pid = os.fork()
if pid > 0:
return
env = make(game, state, bk2dir, monitordir, discrete_actions, socketdir)
env.serve(timestep_limit=timestep_limit, wallclock_limit=wallclock_limit, ignore_reset=True)