in cores/snes/dsp1.cpp [1278:1855]
void DSP1SetByte (uint8 byte, uint16 address)
{
if (address < DSP0.boundary)
{
if ((DSP1.command == 0x0A || DSP1.command == 0x1A) && DSP1.out_count != 0)
{
DSP1.out_count--;
DSP1.out_index++;
return;
}
else
if (DSP1.waiting4command)
{
DSP1.command = byte;
DSP1.in_index = 0;
DSP1.waiting4command = FALSE;
DSP1.first_parameter = TRUE;
#ifdef DEBUGGER
//printf("OP%02X\n",byte);
#endif
switch (byte)
{
case 0x00: DSP1.in_count = 2; break;
case 0x30:
case 0x10: DSP1.in_count = 2; break;
case 0x20: DSP1.in_count = 2; break;
case 0x24:
case 0x04: DSP1.in_count = 2; break;
case 0x08: DSP1.in_count = 3; break;
case 0x18: DSP1.in_count = 4; break;
case 0x28: DSP1.in_count = 3; break;
case 0x38: DSP1.in_count = 4; break;
case 0x2c:
case 0x0c: DSP1.in_count = 3; break;
case 0x3c:
case 0x1c: DSP1.in_count = 6; break;
case 0x32:
case 0x22:
case 0x12:
case 0x02: DSP1.in_count = 7; break;
case 0x0a: DSP1.in_count = 1; break;
case 0x3a:
case 0x2a:
case 0x1a:
DSP1.command = 0x1a;
DSP1.in_count = 1;
break;
case 0x16:
case 0x26:
case 0x36:
case 0x06: DSP1.in_count = 3; break;
case 0x1e:
case 0x2e:
case 0x3e:
case 0x0e: DSP1.in_count = 2; break;
case 0x05:
case 0x35:
case 0x31:
case 0x01: DSP1.in_count = 4; break;
case 0x15:
case 0x11: DSP1.in_count = 4; break;
case 0x25:
case 0x21: DSP1.in_count = 4; break;
case 0x09:
case 0x39:
case 0x3d:
case 0x0d: DSP1.in_count = 3; break;
case 0x19:
case 0x1d: DSP1.in_count = 3; break;
case 0x29:
case 0x2d: DSP1.in_count = 3; break;
case 0x33:
case 0x03: DSP1.in_count = 3; break;
case 0x13: DSP1.in_count = 3; break;
case 0x23: DSP1.in_count = 3; break;
case 0x3b:
case 0x0b: DSP1.in_count = 3; break;
case 0x1b: DSP1.in_count = 3; break;
case 0x2b: DSP1.in_count = 3; break;
case 0x34:
case 0x14: DSP1.in_count = 6; break;
case 0x07:
case 0x0f: DSP1.in_count = 1; break;
case 0x27:
case 0x2F: DSP1.in_count = 1; break;
case 0x17:
case 0x37:
case 0x3F:
DSP1.command = 0x1f;
case 0x1f: DSP1.in_count = 1; break;
default:
#ifdef DEBUGGER
//printf("OP%02X\n", byte);
#endif
case 0x80:
DSP1.in_count = 0;
DSP1.waiting4command = TRUE;
DSP1.first_parameter = TRUE;
break;
}
DSP1.in_count <<= 1;
}
else
{
DSP1.parameters[DSP1.in_index] = byte;
DSP1.first_parameter = FALSE;
DSP1.in_index++;
}
if (DSP1.waiting4command || (DSP1.first_parameter && byte == 0x80))
{
DSP1.waiting4command = TRUE;
DSP1.first_parameter = FALSE;
}
else
if (DSP1.first_parameter && (DSP1.in_count != 0 || (DSP1.in_count == 0 && DSP1.in_index == 0)))
;
else
{
if (DSP1.in_count)
{
if (--DSP1.in_count == 0)
{
// Actually execute the command
DSP1.waiting4command = TRUE;
DSP1.out_index = 0;
switch (DSP1.command)
{
case 0x1f:
DSP1.out_count = 2048;
break;
case 0x00: // Multiple
DSP1.Op00Multiplicand = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op00Multiplier = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1_Op00();
DSP1.out_count = 2;
DSP1.output[0] = DSP1.Op00Result & 0xFF;
DSP1.output[1] = (DSP1.Op00Result >> 8) & 0xFF;
break;
case 0x20: // Multiple
DSP1.Op20Multiplicand = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op20Multiplier = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1_Op20();
DSP1.out_count = 2;
DSP1.output[0] = DSP1.Op20Result & 0xFF;
DSP1.output[1] = (DSP1.Op20Result >> 8) & 0xFF;
break;
case 0x30:
case 0x10: // Inverse
DSP1.Op10Coefficient = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op10Exponent = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1_Op10();
DSP1.out_count = 4;
DSP1.output[0] = (uint8) ( ((int16) DSP1.Op10CoefficientR) & 0xFF);
DSP1.output[1] = (uint8) ((((int16) DSP1.Op10CoefficientR) >> 8) & 0xFF);
DSP1.output[2] = (uint8) ( ((int16) DSP1.Op10ExponentR ) & 0xFF);
DSP1.output[3] = (uint8) ((((int16) DSP1.Op10ExponentR ) >> 8) & 0xFF);
break;
case 0x24:
case 0x04: // Sin and Cos of angle
DSP1.Op04Angle = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op04Radius = (uint16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1_Op04();
DSP1.out_count = 4;
DSP1.output[0] = (uint8) (DSP1.Op04Sin & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op04Sin >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op04Cos & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op04Cos >> 8) & 0xFF);
break;
case 0x08: // Radius
DSP1.Op08X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op08Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op08Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op08();
DSP1.out_count = 4;
DSP1.output[0] = (uint8) ( ((int16) DSP1.Op08Ll) & 0xFF);
DSP1.output[1] = (uint8) ((((int16) DSP1.Op08Ll) >> 8) & 0xFF);
DSP1.output[2] = (uint8) ( ((int16) DSP1.Op08Lh) & 0xFF);
DSP1.output[3] = (uint8) ((((int16) DSP1.Op08Lh) >> 8) & 0xFF);
break;
case 0x18: // Range
DSP1.Op18X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op18Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op18Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1.Op18R = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));
DSP1_Op18();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op18D & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op18D >> 8) & 0xFF);
break;
case 0x38: // Range
DSP1.Op38X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op38Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op38Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1.Op38R = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));
DSP1_Op38();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op38D & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op38D >> 8) & 0xFF);
break;
case 0x28: // Distance (vector length)
DSP1.Op28X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op28Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op28Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op28();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op28R & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op28R >> 8) & 0xFF);
break;
case 0x2c:
case 0x0c: // Rotate (2D rotate)
DSP1.Op0CA = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op0CX1 = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op0CY1 = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op0C();
DSP1.out_count = 4;
DSP1.output[0] = (uint8) (DSP1.Op0CX2 & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op0CX2 >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op0CY2 & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op0CY2 >> 8) & 0xFF);
break;
case 0x3c:
case 0x1c: // Polar (3D rotate)
DSP1.Op1CZ = (DSP1.parameters[ 0] | (DSP1.parameters[ 1] << 8));
//MK: reversed X and Y on neviksti and John's advice.
DSP1.Op1CY = (DSP1.parameters[ 2] | (DSP1.parameters[ 3] << 8));
DSP1.Op1CX = (DSP1.parameters[ 4] | (DSP1.parameters[ 5] << 8));
DSP1.Op1CXBR = (DSP1.parameters[ 6] | (DSP1.parameters[ 7] << 8));
DSP1.Op1CYBR = (DSP1.parameters[ 8] | (DSP1.parameters[ 9] << 8));
DSP1.Op1CZBR = (DSP1.parameters[10] | (DSP1.parameters[11] << 8));
DSP1_Op1C();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op1CXAR & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op1CXAR >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op1CYAR & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op1CYAR >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op1CZAR & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op1CZAR >> 8) & 0xFF);
break;
case 0x32:
case 0x22:
case 0x12:
case 0x02: // Parameter (Projection)
DSP1.Op02FX = (int16) (DSP1.parameters[ 0] | (DSP1.parameters[ 1] << 8));
DSP1.Op02FY = (int16) (DSP1.parameters[ 2] | (DSP1.parameters[ 3] << 8));
DSP1.Op02FZ = (int16) (DSP1.parameters[ 4] | (DSP1.parameters[ 5] << 8));
DSP1.Op02LFE = (int16) (DSP1.parameters[ 6] | (DSP1.parameters[ 7] << 8));
DSP1.Op02LES = (int16) (DSP1.parameters[ 8] | (DSP1.parameters[ 9] << 8));
DSP1.Op02AAS = (uint16) (DSP1.parameters[10] | (DSP1.parameters[11] << 8));
DSP1.Op02AZS = (uint16) (DSP1.parameters[12] | (DSP1.parameters[13] << 8));
DSP1_Op02();
DSP1.out_count = 8;
DSP1.output[0] = (uint8) (DSP1.Op02VOF & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op02VOF >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op02VVA & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op02VVA >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op02CX & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op02CX >> 8) & 0xFF);
DSP1.output[6] = (uint8) (DSP1.Op02CY & 0xFF);
DSP1.output[7] = (uint8) ((DSP1.Op02CY >> 8) & 0xFF);
break;
case 0x3a:
case 0x2a:
case 0x1a: // Raster mode 7 matrix data
case 0x0a:
DSP1.Op0AVS = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1_Op0A();
DSP1.out_count = 8;
DSP1.output[0] = (uint8) (DSP1.Op0AA & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op0AA >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op0AB & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op0AB >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op0AC & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op0AC >> 8) & 0xFF);
DSP1.output[6] = (uint8) (DSP1.Op0AD & 0xFF);
DSP1.output[7] = (uint8) ((DSP1.Op0AD >> 8) & 0xFF);
DSP1.in_index = 0;
break;
case 0x16:
case 0x26:
case 0x36:
case 0x06: // Project object
DSP1.Op06X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op06Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op06Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op06();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op06H & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op06H >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op06V & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op06V >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op06M & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op06M >> 8) & 0xFF);
break;
case 0x1e:
case 0x2e:
case 0x3e:
case 0x0e: // Target
DSP1.Op0EH = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op0EV = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1_Op0E();
DSP1.out_count = 4;
DSP1.output[0] = (uint8) (DSP1.Op0EX & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op0EX >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op0EY & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op0EY >> 8) & 0xFF);
break;
// Extra commands used by Pilot Wings
case 0x05:
case 0x35:
case 0x31:
case 0x01: // Set attitude matrix A
DSP1.Op01m = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op01Zr = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op01Yr = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1.Op01Xr = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));
DSP1_Op01();
break;
case 0x15:
case 0x11: // Set attitude matrix B
DSP1.Op11m = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op11Zr = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op11Yr = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1.Op11Xr = (int16) (DSP1.parameters[7] | (DSP1.parameters[7] << 8));
DSP1_Op11();
break;
case 0x25:
case 0x21: // Set attitude matrix C
DSP1.Op21m = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op21Zr = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op21Yr = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1.Op21Xr = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));
DSP1_Op21();
break;
case 0x09:
case 0x39:
case 0x3d:
case 0x0d: // Objective matrix A
DSP1.Op0DX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op0DY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op0DZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op0D();
DSP1.out_count = 6;
DSP1.output [0] = (uint8) (DSP1.Op0DF & 0xFF);
DSP1.output [1] = (uint8) ((DSP1.Op0DF >> 8) & 0xFF);
DSP1.output [2] = (uint8) (DSP1.Op0DL & 0xFF);
DSP1.output [3] = (uint8) ((DSP1.Op0DL >> 8) & 0xFF);
DSP1.output [4] = (uint8) (DSP1.Op0DU & 0xFF);
DSP1.output [5] = (uint8) ((DSP1.Op0DU >> 8) & 0xFF);
break;
case 0x19:
case 0x1d: // Objective matrix B
DSP1.Op1DX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op1DY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op1DZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op1D();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op1DF & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op1DF >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op1DL & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op1DL >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op1DU & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op1DU >> 8) & 0xFF);
break;
case 0x29:
case 0x2d: // Objective matrix C
DSP1.Op2DX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op2DY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op2DZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op2D();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op2DF & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op2DF >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op2DL & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op2DL >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op2DU & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op2DU >> 8) & 0xFF);
break;
case 0x33:
case 0x03: // Subjective matrix A
DSP1.Op03F = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op03L = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op03U = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op03();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op03X & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op03X >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op03Y & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op03Y >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op03Z & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op03Z >> 8) & 0xFF);
break;
case 0x13: // Subjective matrix B
DSP1.Op13F = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op13L = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op13U = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op13();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op13X & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op13X >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op13Y & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op13Y >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op13Z & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op13Z >> 8) & 0xFF);
break;
case 0x23: // Subjective matrix C
DSP1.Op23F = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op23L = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op23U = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op23();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op23X & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op23X >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op23Y & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op23Y >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op23Z & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op23Z >> 8) & 0xFF);
break;
case 0x3b:
case 0x0b:
DSP1.Op0BX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op0BY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op0BZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op0B();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op0BS & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op0BS >> 8) & 0xFF);
break;
case 0x1b:
DSP1.Op1BX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op1BY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op1BZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op1B();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op1BS & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op1BS >> 8) & 0xFF);
break;
case 0x2b:
DSP1.Op2BX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1.Op2BY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
DSP1.Op2BZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
DSP1_Op2B();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op2BS & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op2BS >> 8) & 0xFF);
break;
case 0x34:
case 0x14:
DSP1.Op14Zr = (int16) (DSP1.parameters[ 0] | (DSP1.parameters[ 1] << 8));
DSP1.Op14Xr = (int16) (DSP1.parameters[ 2] | (DSP1.parameters[ 3] << 8));
DSP1.Op14Yr = (int16) (DSP1.parameters[ 4] | (DSP1.parameters[ 5] << 8));
DSP1.Op14U = (int16) (DSP1.parameters[ 6] | (DSP1.parameters[ 7] << 8));
DSP1.Op14F = (int16) (DSP1.parameters[ 8] | (DSP1.parameters[ 9] << 8));
DSP1.Op14L = (int16) (DSP1.parameters[10] | (DSP1.parameters[11] << 8));
DSP1_Op14();
DSP1.out_count = 6;
DSP1.output[0] = (uint8) (DSP1.Op14Zrr & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op14Zrr >> 8) & 0xFF);
DSP1.output[2] = (uint8) (DSP1.Op14Xrr & 0xFF);
DSP1.output[3] = (uint8) ((DSP1.Op14Xrr >> 8) & 0xFF);
DSP1.output[4] = (uint8) (DSP1.Op14Yrr & 0xFF);
DSP1.output[5] = (uint8) ((DSP1.Op14Yrr >> 8) & 0xFF);
break;
case 0x27:
case 0x2F:
DSP1.Op2FUnknown = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1_Op2F();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op2FSize & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op2FSize >> 8) & 0xFF);
break;
case 0x07:
case 0x0F:
DSP1.Op0FRamsize = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
DSP1_Op0F();
DSP1.out_count = 2;
DSP1.output[0] = (uint8) (DSP1.Op0FPass & 0xFF);
DSP1.output[1] = (uint8) ((DSP1.Op0FPass >> 8) & 0xFF);
break;
default:
break;
}
}
}
}
}
}