robogym/assets/xmls/holdouts/chess/chess_bishop.xml (31 lines of code) (raw):

<?xml version="1.0" encoding="utf-8"?> <mujoco> <asset> <mesh file="holdouts/chess/collision/0_scad_chess_bishop_20200504.stl" name="chess0"></mesh> <mesh file="holdouts/chess/collision/1_scad_chess_bishop_20200504.stl" name="chess1"></mesh> <mesh file="holdouts/chess/collision/2_scad_chess_bishop_20200504.stl" name="chess2"></mesh> <mesh file="holdouts/chess/collision/3_scad_chess_bishop_20200504.stl" name="chess3"></mesh> <mesh file="holdouts/chess/collision/4_scad_chess_bishop_20200504.stl" name="chess4"></mesh> <mesh file="holdouts/chess/collision/5_scad_chess_bishop_20200504.stl" name="chess5"></mesh> <mesh file="holdouts/chess/collision/6_scad_chess_bishop_20200504.stl" name="chess6"></mesh> <mesh file="holdouts/chess/collision/7_scad_chess_bishop_20200504.stl" name="chess7"></mesh> <mesh file="holdouts/chess/collision/8_scad_chess_bishop_20200504.stl" name="chess8"></mesh> <mesh file="holdouts/chess/collision/9_scad_chess_bishop_20200504.stl" name="chess9"></mesh> <material name="block_mat" rgba="1.0 0 0 1.0" specular="0.25" shininess="0.10" reflectance="0.10"></material> </asset> <worldbody> <body> <geom type="mesh" mesh="chess0" material="block_mat"></geom> <geom type="mesh" mesh="chess1" material="block_mat"></geom> <geom type="mesh" mesh="chess2" material="block_mat"></geom> <geom type="mesh" mesh="chess3" material="block_mat"></geom> <geom type="mesh" mesh="chess4" material="block_mat"></geom> <geom type="mesh" mesh="chess5" material="block_mat"></geom> <geom type="mesh" mesh="chess6" material="block_mat"></geom> <geom type="mesh" mesh="chess7" material="block_mat"></geom> <geom type="mesh" mesh="chess8" material="block_mat"></geom> <geom type="mesh" mesh="chess9" material="block_mat"></geom> <joint type="free"></joint> </body> </worldbody> </mujoco>