def make()

in sonic_on_ray/sonic_on_ray.py [0:0]


def make(game, state, stack=True, scale_rew=True):
    """
    Create an environment with some standard wrappers.
    """
    env = retro.make(game, state)
    env = SonicDiscretizer(env)
    if scale_rew:
        env = RewardScaler(env)
    env = WarpFrame(env)
    if stack:
        env = FrameStack(env, 4)
    return env