in web/src/drawing.js [119:134]
DrawingCell.prototype._registerTouch = function() {
this._canvas.addEventListener('touchstart', function(e) {
e.preventDefault();
this._paths.push([this._touchPosition(e)]);
}.bind(this));
this._canvas.addEventListener('touchmove', function(e) {
e.preventDefault();
this._paths[this._paths.length - 1].push(this._touchPosition(e));
this._redraw();
}.bind(this));
var onEnd = function() {
this.onChange();
}.bind(this);
this._canvas.addEventListener('touchend', onEnd);
this._canvas.addEventListener('touchcancel', onEnd);
};