tutorials/tutorial3/TicTacToe/AppStart/AppDelegate.swift (16 lines of code) (raw):

// // Copyright (c) 2017. Uber Technologies // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // import RIBs import RxSwift import UIKit /// Game app delegate. @UIApplicationMain public class AppDelegate: UIResponder, UIApplicationDelegate { /// The window. public var window: UIWindow? /// Tells the delegate that the launch process is almost done and the app is almost ready to run. /// /// - parameter application: Your singleton app object. /// - parameter launchOptions: A dictionary indicating the reason the app was launched (if any). The contents of /// this dictionary may be empty in situations where the user launched the app directly. For information about /// the possible keys in this dictionary and how to handle them, see Launch Options Keys. /// - returns: false if the app cannot handle the URL resource or continue a user activity, otherwise return true. public func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { let window = UIWindow(frame: UIScreen.main.bounds) self.window = window let launchRouter = RootBuilder(dependency: AppComponent()).build() self.launchRouter = launchRouter launchRouter.launch(from: window) return true } // MARK: - Private private var launchRouter: LaunchRouting? }