memstore/common/pinnable.go (32 lines of code) (raw):

// Copyright (c) 2017-2018 Uber Technologies, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package common import ( "sync" ) // Pinnable implements a vector party that support pin and release operations. type Pinnable struct { // Used in archive batches to allow requesters to wait until the vector party // is fully loaded from disk. Loader sync.WaitGroup // For archive store only. Number of users currently using this vector party. // This field is protected by the batch lock. Pins int // For archive store only. The condition for pins to drop down to 0. AllUsersDone *sync.Cond } // Release releases the vector party from the archive store // so that it can be evicted or deleted. func (vp *Pinnable) Release() { vp.AllUsersDone.L.Lock() vp.Pins-- if vp.Pins == 0 { vp.AllUsersDone.Broadcast() } vp.AllUsersDone.L.Unlock() } // Pin vector party for use, caller should lock archive batch before calling func (vp *Pinnable) Pin() { vp.Pins++ } // WaitForUsers wait for vector party user to finish and return true when all users are done func (vp *Pinnable) WaitForUsers(blocking bool) bool { if blocking { for vp.Pins > 0 { vp.AllUsersDone.Wait() } return true } return vp.Pins == 0 } // WaitForDiskLoad waits for vector party disk load to finish func (vp *Pinnable) WaitForDiskLoad() { vp.Loader.Wait() }