cpp/core/shuffle/ShuffleMemoryPool.h (20 lines of code) (raw):

/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <arrow/memory_pool.h> #pragma once namespace gluten { class ShuffleMemoryPool : public arrow::MemoryPool { public: ShuffleMemoryPool(arrow::MemoryPool* pool); arrow::Status Allocate(int64_t size, int64_t alignment, uint8_t** out) override; arrow::Status Reallocate(int64_t old_size, int64_t new_size, int64_t alignment, uint8_t** ptr) override; void Free(uint8_t* buffer, int64_t size, int64_t alignment) override; int64_t bytes_allocated() const override; int64_t max_memory() const override; std::string backend_name() const override; int64_t total_bytes_allocated() const override; int64_t num_allocations() const override; private: arrow::MemoryPool* pool_; uint64_t bytesAllocated_ = 0; uint64_t peakBytesAllocated_ = 0; }; } // namespace gluten