cpp/core/shuffle/ShuffleMemoryPool.h (20 lines of code) (raw):
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <arrow/memory_pool.h>
#pragma once
namespace gluten {
class ShuffleMemoryPool : public arrow::MemoryPool {
public:
ShuffleMemoryPool(arrow::MemoryPool* pool);
arrow::Status Allocate(int64_t size, int64_t alignment, uint8_t** out) override;
arrow::Status Reallocate(int64_t old_size, int64_t new_size, int64_t alignment, uint8_t** ptr) override;
void Free(uint8_t* buffer, int64_t size, int64_t alignment) override;
int64_t bytes_allocated() const override;
int64_t max_memory() const override;
std::string backend_name() const override;
int64_t total_bytes_allocated() const override;
int64_t num_allocations() const override;
private:
arrow::MemoryPool* pool_;
uint64_t bytesAllocated_ = 0;
uint64_t peakBytesAllocated_ = 0;
};
} // namespace gluten