Sample/Pluginized/TicTacToe/TicTacToeCore/Game/GameComponent.swift (35 lines of code) (raw):
//
// Copyright (c) 2018. Uber Technologies
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import NeedleFoundation
import ScoreSheet
import TicTacToeIntegrations
import UIKit
protocol GameDependency: Dependency {
var mutableScoreStream: MutableScoreStream { get }
var playersStream: PlayersStream { get }
}
protocol GamePluginExtension: PluginExtension {
var scoreSheetBuilder: ScoreSheetBuilder { get }
}
class GameComponent: UberPluginizedComponent<GameDependency, GamePluginExtension, GameNonCoreComponent>, GameBuilder {
var gameViewController: UIViewController {
return shared {
let viewController = GameViewController(mutableScoreStream: dependency.mutableScoreStream, playersStream: dependency.playersStream, scoreSheetBuilder: pluginExtension.scoreSheetBuilder)
self.bind(to: viewController)
return viewController
}
}
// This should not be used as the provider for GameDependency.
var mutableScoreStream: MutableScoreStream {
return ScoreStreamImpl()
}
let dynamicDependency: String
override init(parent: Scope) {
// Normally if we have a dynamic dependency, this constructor would not exist.
// This fake value is just to get the code to compile for demonstration of
// dynamic dependencies.
self.dynamicDependency = ""
super.init(parent: parent)
}
// Dynamic dependency constructor. Dynamic dependency provided by parent scope.
init(parent: Scope, dynamicDependency: String) {
self.dynamicDependency = dynamicDependency
super.init(parent: parent)
}
}
// Use a builder protocol to allow mocking for unit tests. At the same time,
// this allows GameViewController to be initialized lazily.
protocol GameBuilder {
var gameViewController: UIViewController { get }
}