Cyborg/VectorDrawable.swift (2 lines): - line 38: // TODO: Implement - line 322: // TODO: it's not clear if this is the correct behavior, CyborgTests/XMLSchemaTests.swift (1 line): - line 58: case .error: break // TODO: test that the error message is as we expect Cyborg/VectorDrawableParser.swift (1 line): - line 593: // TODO: determine whether this needs to be handled SampleApp/RootViewController.swift (1 line): - line 138: // TODO: add touch feedback, make this better resemble Apple's tinted buttons SampleApp/Theme.swift (1 line): - line 108: // TODO: bubble up errors CyborgTests/DrawCommandTests.swift (1 line): - line 188: let error: CGFloat = 0.001 // TODO: I just picked this number arbitrarily SampleApp/DisplayViewController.swift (1 line): - line 55: // TODO: implement a better UX for communicating the background of the drawable. SampleApp/BaseUI.swift (1 line): - line 41: // TODO: this makes a lot of assumptions about where we are on screen