in Cyborg/VectorDrawable.swift [358:378]
func apply(to layer: CAShapeLayer,
using externalValues: ExternalValues,
tint: AndroidTint) {
layer.name = name
layer.strokeColor = strokeColor?
.color(from: externalValues)
.multiplyAlpha(with: strokeAlpha)
.tintedWith(tint)
.cgColor
layer.strokeStart = trimPathStart + trimPathOffset
layer.strokeEnd = trimPathEnd + trimPathOffset
layer.fillColor = fillColor?
.color(from: externalValues)
.multiplyAlpha(with: fillAlpha)
.tintedWith(tint)
.cgColor
layer.lineCap = strokeLineCap.intoCoreAnimation
layer.lineJoin = strokeLineJoin.intoCoreAnimation
layer.lineWidth = strokeWidth
layer.fillRule = fillType
}