Sample/MVC/TicTacToe/Sources/LoggedIn/ScoreStream.swift (46 lines of code) (raw):

// // Copyright (c) 2018. Uber Technologies // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // import Foundation import RxSwift struct PlayerScore { let name: String var score: Int } protocol ScoreStream { var gameDidEnd: Observable<()> { get } var scores: Observable<(PlayerScore, PlayerScore)> { get } } protocol MutableScoreStream: ScoreStream { func updateDraw() func updateScore(withWinner winner: String, loser: String) } class ScoreStreamImpl: MutableScoreStream { private let updateSubject = PublishSubject<()>() private let scoreSubject = ReplaySubject<(PlayerScore, PlayerScore)>.create(bufferSize: 1) private var player1Score: PlayerScore? private var player2Score: PlayerScore? var scores: Observable<(PlayerScore, PlayerScore)> { return scoreSubject .asObservable() } var gameDidEnd: Observable<()> { return updateSubject.asObservable() } func updateDraw() { updateSubject.onNext(()) } func updateScore(withWinner winner: String, loser: String) { if var player1Score = player1Score, var player2Score = player2Score { if winner == player1Score.name { player1Score.score += 1 } else { player2Score.score += 1 } self.player1Score = player1Score self.player2Score = player2Score } else { player1Score = PlayerScore(name: winner, score: 1) player2Score = PlayerScore(name: loser, score: 0) } scoreSubject.onNext((player1Score!, player2Score!)) updateSubject.onNext(()) } }