testutils/sleep.go (19 lines of code) (raw):

// Copyright (c) 2015 Uber Technologies, Inc. // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. package testutils import "time" // SleepStub stubs a function variable that points to time.Sleep. It returns // two channels to control the sleep stub, and a function to close the channels. // Once the stub is closed, any further sleeps will cause panics. // The two channels returned are: // <-chan time.Duration which will contain arguments that the stub was called with. // chan<- struct{} that should be written to when you want the Sleep to return. func SleepStub(funcVar *func(time.Duration)) ( argCh <-chan time.Duration, unblockCh chan<- struct{}, closeFn func()) { args := make(chan time.Duration) block := make(chan struct{}) *funcVar = func(t time.Duration) { args <- t <-block } closeSleepChans := func() { close(args) close(block) } return args, block, closeSleepChans } // ResetSleepStub resets a Sleep stub. func ResetSleepStub(funcVar *func(time.Duration)) { *funcVar = time.Sleep }