runtime/ruleengine/rule_engine.go (58 lines of code) (raw):
// Copyright (c) 2023 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package ruleengine
import (
"regexp"
)
// RuleWrapper is a container for list of rules
type RuleWrapper struct {
Rules []RawRule
}
// RawRule defines a rule by defining a pattern and a value
type RawRule struct {
Patterns []string
Value interface{}
}
type ruleEngine struct {
rules []rule
}
type rule struct {
patterns []*regexp.Regexp
value interface{}
}
// RuleEngine provides a way to get a value if rule matched
type RuleEngine interface {
// GetValue returns a value, true if rule matched, else returns a nil, false if no rule matched
GetValue(patternValues ...string) (interface{}, bool)
}
// NewRuleEngine initializes a rule engine
func NewRuleEngine(ruleWrapper RuleWrapper) RuleEngine {
re := &ruleEngine{}
for _, rule := range ruleWrapper.Rules {
cRule := convertRawRules(rule)
re.rules = append(re.rules, cRule)
}
return re
}
func convertRawRules(rawRule RawRule) rule {
r := rule{value: rawRule.Value}
for _, pat := range rawRule.Patterns {
r.patterns = append(r.patterns, regexp.MustCompile(pat))
}
return r
}
func (r *ruleEngine) GetValue(patternValues ...string) (interface{}, bool) {
for _, rule := range r.rules {
matched := true
if len(rule.patterns) != len(patternValues) {
matched = false
continue
}
for i, pat := range rule.patterns {
if !r.match(pat, patternValues[i]) {
matched = false
break
}
}
if matched {
return rule.value, matched
}
}
return nil, false
}
func (r *ruleEngine) match(pattern *regexp.Regexp, patternValue string) bool {
return pattern.MatchString(patternValue)
}