aws-samples / amazon-ivs-multiple-players-ios-demo
Conditional Complexity

The distribution of complexity of units (measured with McCabe index).

Intro
  • Conditional complexity (also called cyclomatic complexity) is a term used to measure the complexity of software. The term refers to the number of possible paths through a program function. A higher value ofter means higher maintenance and testing costs (infosecinstitute.com).
  • Conditional complexity is calculated by counting all conditions in the program that can affect the execution path (e.g. if statement, loops, switches, and/or operators, try and catch blocks...).
  • Conditional complexity is measured at the unit level (methods, functions...).
  • Units are classified in four categories based on the measured McCabe index: 1-5 (simple units), 6-10 (medium complex units), 11-25 (complex units), 26+ (very complex units).
Learn more...
Conditional Complexity Overall
  • There are 11 units with 74 lines of code in units (19.6% of code).
    • 0 very complex units (0 lines of code)
    • 0 complex units (0 lines of code)
    • 0 medium complex units (0 lines of code)
    • 0 simple units (0 lines of code)
    • 11 very simple units (74 lines of code)
0% | 0% | 0% | 0% | 100%
Legend:
51+
26-50
11-25
6-10
1-5
Alternative Visuals
Conditional Complexity per Extension
51+
26-50
11-25
6-10
1-5
swift0% | 0% | 0% | 0% | 100%
Conditional Complexity per Logical Component
primary logical decomposition
51+
26-50
11-25
6-10
1-5
MultiplePlayers-SwiftUI/Models0% | 0% | 0% | 0% | 100%
MultiplePlayers-SwiftUI0% | 0% | 0% | 0% | 100%
MultiplePlayers-SwiftUI/Views0% | 0% | 0% | 0% | 100%
Most Complex Units
Top 11 most complex units
Unit# linesMcCabe index# params
func updatePlayers()
in MultiplePlayers-SwiftUI/Models/PlayersListViewModel.swift
18 4 1
func makeBody()
in MultiplePlayers-SwiftUI/Helpers.swift
9 2 1
func player()
in MultiplePlayers-SwiftUI/PlayerDelegateViewController.swift
6 2 2
init()
in MultiplePlayers-SwiftUI/Models/PlayerModel.swift
8 2 1
func makeUIView()
in MultiplePlayers-SwiftUI/Helpers.swift
6 1 1
func updateUIView()
in MultiplePlayers-SwiftUI/Helpers.swift
3 1 2
init()
in MultiplePlayers-SwiftUI/Views/PlayersListView.swift
3 1 0
func hash()
in MultiplePlayers-SwiftUI/Models/PlayerModel.swift
5 1 1
func availableQualitiesChanged()
in MultiplePlayers-SwiftUI/Models/PlayerModel.swift
6 1 1
func pausePlayers()
in MultiplePlayers-SwiftUI/Models/PlayersListViewModel.swift
5 1 0
func playPlayers()
in MultiplePlayers-SwiftUI/Models/PlayersListViewModel.swift
5 1 0