A temporal dependency occurs when developers change two or more files at the same time (i.e. they are a part of the same commit).
No file pairs changed together.
No temporal cross-component dependencies found.
No file pairs changed together.
No temporal cross-component dependencies found.
Pairs | # same commits | # commits 1 | # commits 2 | latest commit |
---|---|---|---|---|
CppServerAndClient/Client/Client.h CppServerAndClient/Client/Client.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.cpp CppServerAndClient/Client/Client.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.cpp CppServerAndClient/Client/Client.h |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.h CppServerAndClient/Client/Client.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.h CppServerAndClient/Client/Client.h |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.h CppServerAndClient/Server/Server.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Client/Client.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Client/Client.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Server/Server.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Server/Server.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Client/Client.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Client/Client.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Server/Server.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Server/Server.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml FleetDeployment/gamelift.yaml |
1 | 4 (25%) | 4 (25%) | 2021-08-27 |
Pairs | # same commits | # commits 1 | # commits 2 | latest commit |
---|---|---|---|---|
GameLiftExampleUnityProject/Assets/Scripts/Client/Client.cs GameLiftExampleUnityProject/Assets/Scenes/GameWorld.unity |
2 | 3 (66%) | 3 (66%) | 2021-05-24 |
GameLiftExampleUnityProject/ProjectSettings/ProjectSettings.asset GameLiftExampleUnityProject/Assets/Scenes/GameWorld.unity |
2 | 3 (66%) | 3 (66%) | 2021-05-24 |
GameLiftExampleUnityProject/ProjectSettings/ProjectSettings.asset GameLiftExampleUnityProject/Assets/Scripts/Client/Client.cs |
2 | 3 (66%) | 3 (66%) | 2021-05-24 |
CppServerAndClient/Client/Client.h CppServerAndClient/Client/Client.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.cpp CppServerAndClient/Client/Client.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.cpp CppServerAndClient/Client/Client.h |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.h CppServerAndClient/Client/Client.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.h CppServerAndClient/Client/Client.h |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
CppServerAndClient/Server/Server.h CppServerAndClient/Server/Server.cpp |
1 | 1 (100%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Client/Client.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Client/Client.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Server/Server.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/gamelift.yaml CppServerAndClient/Server/Server.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Client/Client.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Client/Client.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Server/Server.cpp |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml CppServerAndClient/Server/Server.h |
1 | 4 (25%) | 1 (100%) | 2021-08-27 |
FleetDeployment/prerequirements.yaml FleetDeployment/gamelift.yaml |
1 | 4 (25%) | 4 (25%) | 2021-08-27 |
GameServiceAPI/template.yaml FleetDeployment/prerequirements.yaml |
1 | 6 (16%) | 4 (25%) | 2021-03-29 |
GameServiceAPI/template.yaml FleetDeployment/gamelift.yaml |
1 | 6 (16%) | 4 (25%) | 2021-02-19 |