A method for securely distributing your game-binaries at scale for only 10% of the network cost
Main Code: 2,340 LOC (43 files) = YAML (72%) + CFG (12%) + PY (12%) + YML (3%) Secondary code: Test: 88,899 LOC (1024); Generated: 0 LOC (0); Build & Deploy: 390 LOC (35); Other: 1,996 LOC (51); |
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Duplication: 58% | |||
File Size: 0% long (>1000 LOC), 58% short (<= 200 LOC) | |||
Unit Size: 0% long (>100 LOC), 63% short (<= 10 LOC) | |||
Conditional Complexity: 0% complex (McCabe index > 50), 100% simple (McCabe index <= 5) | |||
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Logical Component Decomposition: primary (10 components) | ||
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2 years, 9 months old
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0% of code updated more than 50 times Also see temporal dependencies for files frequently changed in same commits. |
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Goals: Keep the system simple and easy to change (4) |
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Features of interest:
TODOs
2 files |
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Latest commit date: 2022-01-27
25
commits
(30 days)
3
contributors
(30 days) |
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generated by sokrates.dev (configuration) on 2022-01-31