aws / amazon-gamelift-plugin-unity
File Size

The distribution of size of files (measured in lines of code).

Intro
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File Size Overall
41% | 10% | 14% | 12% | 20%
Legend:
1001+
501-1000
201-500
101-200
1-100


explore: grouped by folders | grouped by size | sunburst | 3D view
File Size per Extension
1001+
501-1000
201-500
101-200
1-100
xml95% | 0% | 2% | 1% | <1%
unity79% | 20% | 0% | 0% | 0%
prefab42% | 45% | 6% | 3% | 2%
cs0% | 6% | 29% | 26% | 38%
anim0% | 100% | 0% | 0% | 0%
py0% | 0% | 0% | 25% | 74%
mat0% | 0% | 0% | 0% | 100%
ps10% | 0% | 0% | 0% | 100%
asset0% | 0% | 0% | 0% | 100%
File Size per Logical Decomposition
primary
1001+
501-1000
201-500
101-200
1-100
Runtime74% | 3% | 3% | 7% | 10%
Samples~38% | 30% | 9% | 7% | 14%
Editor0% | 3% | 33% | 25% | 37%
Scripts~0% | 0% | 0% | 0% | 100%
Longest Files (Top 50)
File# lines# units
Google.Protobuf.xml
in Runtime/Plugins
8895 -
5143 -
GameScene.unity
in Samples~/SampleGame/Assets/Scenes
2386 -
SignInScreen.prefab
in Samples~/SampleGame/Assets/Prefabs
1351 -
SignUpScreen.prefab
in Samples~/SampleGame/Assets/Prefabs
1025 -
ConfirmationCodeScreen.prefab
in Samples~/SampleGame/Assets/Prefabs
774 -
StartGameScreen.prefab
in Samples~/SampleGame/Assets/Prefabs
678 -
DeploymentManager.cs
in Runtime/Core/DeploymentManagement
649 11
BootstrapScene.unity
in Samples~/SampleGame/Assets/Scenes
621 -
ConfirmationSuccessScreen.prefab
in Samples~/SampleGame/Assets/Prefabs
570 -
anim
Spinner Rotate.anim
in Samples~/SampleGame/Assets/Animations
548 -
545 2
QuitCanvasStatic.prefab
in Samples~/SampleGame/Assets/Prefabs
510 -
StateManager.cs
in Editor/CoreAPI
499 9
ContainersPage.cs
in Editor/Window/Containers
472 26
CoreApi.cs
in Editor/CoreAPI
470 50
EC2DeploymentSettings.cs
in Editor/Deployment
424 18
Strings.cs
in Editor
381 -
ContainersUserInput.cs
in Editor/Window/Containers
371 17
InputField.prefab
in Samples~/SampleGame/Assets/Prefabs
369 -
ContainersFleetUpdatePopup.cs
in Editor/Window/Containers
364 15
System.Memory.xml
in Runtime/Plugins
353 -
353 16
BucketStore.cs
in Runtime/Core/BucketManagement
330 8
ConnectToFleetInput.cs
in Editor/Window
313 17
GameLogic.cs
in Samples~/SampleGame/Assets/Scripts
310 23
ConfigureDCIStep.cs
in Editor/Window/Containers
296 17
RegisterComputeInput.cs
in Editor/Window
274 18
GameLiftServer.cs
in Samples~/SampleGame/Assets/Scripts/Server
243 8
NetworkServer.cs
in Samples~/SampleGame/Assets/Scripts/Server
230 18
AwsUserProfilesPage.cs
in Editor/Window
224 11
204 16
200 -
GameLiftProcess.cs
in Runtime/Core/GameLiftLocalTesting
194 8
BootstrapSettings.cs
in Editor/Bootstrap
194 11
SubmitButton.prefab
in Samples~/SampleGame/Assets/Prefabs
193 -
DeploymentStepTemplate.cs
in Editor/Window/Templates
182 16
ConfigureCGDStep.cs
in Editor/Window/Containers
181 9
NetworkClient.cs
in Samples~/SampleGame/Assets/Scripts/Client
177 12
PushImageAutoStep.cs
in Editor/Window/Containers
174 9
ApiGateway.cs
in Runtime/Core/ApiGatewayManagement
165 4
GameLift.cs
in Samples~/SampleGame/Assets/Scripts
162 15
AwsCredentialsUpdate.cs
in Editor/Credentials
158 5
EC2DeployStep.cs
in Editor/Window/ManagedEC2
157 6
GameLiftFleetManager.cs
in Editor/CoreAPI
153 4
152 8
ProfileTable.cs
in Editor/Window/Components
152 6
UserIdentity.cs
in Runtime/Core/UserIdentityManagement
151 4
UserProfileCreation.cs
in Editor/Window
149 7
ClientBootstrap.cs
in Samples~/SampleGame/Assets/Scripts
147 11
Files With Most Units (Top 50)
File# lines# units
CoreApi.cs
in Editor/CoreAPI
470 50
ContainersPage.cs
in Editor/Window/Containers
472 26
GameLogic.cs
in Samples~/SampleGame/Assets/Scripts
310 23
NetworkServer.cs
in Samples~/SampleGame/Assets/Scripts/Server
230 18
RegisterComputeInput.cs
in Editor/Window
274 18
EC2DeploymentSettings.cs
in Editor/Deployment
424 18
ConnectToFleetInput.cs
in Editor/Window
313 17
ContainersUserInput.cs
in Editor/Window/Containers
371 17
ConfigureDCIStep.cs
in Editor/Window/Containers
296 17
AmazonGameLiftWrapper.cs
in Runtime/Core/ApiGatewayManagement
83 16
DeploymentStepTemplate.cs
in Editor/Window/Templates
182 16
353 16
204 16
GameLift.cs
in Samples~/SampleGame/Assets/Scripts
162 15
ContainersFleetUpdatePopup.cs
in Editor/Window/Containers
364 15
NetworkClient.cs
in Samples~/SampleGame/Assets/Scripts/Client
177 12
DeploymentManager.cs
in Runtime/Core/DeploymentManagement
649 11
ClientBootstrap.cs
in Samples~/SampleGame/Assets/Scripts
147 11
EditorMenu.cs
in Editor/Window
68 11
119 11
AwsUserProfilesPage.cs
in Editor/Window
224 11
BootstrapSettings.cs
in Editor/Bootstrap
194 11
AmazonCloudFormationWrapper.cs
in Runtime/Core/DeploymentManagement
54 10
Render.cs
in Samples~/SampleGame/Assets/Scripts
102 10
LandingPage.cs
in Editor/Window
122 10
FormScreen.cs
in Samples~/SampleGame/Assets/Scripts/UI
67 9
StateManager.cs
in Editor/CoreAPI
499 9
PushImageAutoStep.cs
in Editor/Window/Containers
174 9
ConfigureCGDStep.cs
in Editor/Window/Containers
181 9
ControlDrawer.cs
in Editor/Controls
85 9
152 8
GameLiftProcess.cs
in Runtime/Core/GameLiftLocalTesting
194 8
BucketStore.cs
in Runtime/Core/BucketManagement
330 8
GameLiftServer.cs
in Samples~/SampleGame/Assets/Scripts/Server
243 8
Simulation.cs
in Samples~/SampleGame/Assets/Scripts
103 8
StatusBox.cs
in Editor
140 8
ManagedEC2DeploymentScenariosStep.cs
in Editor/Window/ManagedEC2
100 8
ElementLocalizer.cs
in Editor/Window
65 8
CreateContainerFleetStep.cs
in Editor/Window/Containers
122 8
60 8
CredentialsStore.cs
in Runtime/Core/CredentialManagement
135 7
DeploymentFormatter.cs
in Runtime/Core/DeploymentManagement
77 7
GameScreen.cs
in Samples~/SampleGame/Assets/Scripts/UI
44 7
DeploymentWaiter.cs
in Editor/CoreAPI
124 7
ManagedEC2GameParametersStep.cs
in Editor/Window/ManagedEC2
104 7
ManagedEC2Page.cs
in Editor/Window
114 7
UserProfileCreation.cs
in Editor/Window
149 7
ContainersUserInputValidation.cs
in Editor/Window/Containers
135 7
SignInScreen.cs
in Samples~/SampleGame/Assets/Scripts/UI
44 6
Chord.cs
in Samples~/SampleGame/Assets/Scripts
41 6
Files With Long Lines (Top 50)

There are 111 files with lines longer than 120 characters. In total, there are 1841 long lines.

File# lines# units# long lines
5143 - 1101
Google.Protobuf.xml
in Runtime/Plugins
8895 - 277
545 2 68
Urls.cs
in Editor
65 - 37
ContainersFleetUpdatePopup.cs
in Editor/Window/Containers
364 15 15
Strings.cs
in Editor
381 - 14
ContainersUserInput.cs
in Editor/Window/Containers
371 17 13
78 3 12
CoreApi.cs
in Editor/CoreAPI
470 50 9
ContainersPage.cs
in Editor/Window/Containers
472 26 9
BucketStore.cs
in Runtime/Core/BucketManagement
330 8 8
DeploymentManager.cs
in Runtime/Core/DeploymentManagement
649 11 8
ManagedEC2DeploymentScenariosStep.cs
in Editor/Window/ManagedEC2
100 8 8
PushImageAutoStep.cs
in Editor/Window/Containers
174 9 8
ConfigureCGDStep.cs
in Editor/Window/Containers
181 9 8
DeployerBase.cs
in Editor/CoreAPI
125 5 7
353 16 7
GameLiftProcess.cs
in Runtime/Core/GameLiftLocalTesting
194 8 6
AnywhereGameServerAdapter.cs
in Runtime/Core/ApiGatewayManagement
102 3 6
System.Buffers.xml
in Runtime/Plugins
39 - 6
GameLiftClient.cs
in Samples~/SampleGame/Assets/Scripts/Client
74 4 6
ContainersDeployerBase.cs
in Editor/CoreAPI
104 5 6
ManagedEC2Page.cs
in Editor/Window
114 7 6
LandingPage.cs
in Editor/Window
122 10 6
ConfigureDCIStep.cs
in Editor/Window/Containers
296 17 6
CreateContainerFleetStep.cs
in Editor/Window/Containers
122 8 6
LocalGameAdapter.cs
in Runtime/Core/ApiGatewayManagement
89 3 5
EC2LaunchClientStep.cs
in Editor/Window/ManagedEC2
108 6 5
119 11 5
SettingsStore.cs
in Runtime/Core/SettingsManagement
138 5 4
200 - 4
System.Memory.xml
in Runtime/Plugins
353 - 4
AwsCredentialsUpdatePanel.cs
in Editor/Credentials
77 4 4
AwsCredentialsCreationPanel.cs
in Editor/Credentials
76 4 4
EC2DeployStep.cs
in Editor/Window/ManagedEC2
157 6 4
FleetParametersInput.cs
in Editor/Window
112 4 4
DeploymentStepTemplate.cs
in Editor/Window/Templates
182 16 4
81 6 4
GameLiftPlugin.cs
in Editor/Window
120 5 4
AnywhereIntegrateStep.cs
in Editor/Window/Anywhere
25 3 4
DeploymentSettingsFactory.cs
in Editor/Deployment
24 2 4
152 8 3
Deployer.cs
in Editor/Resources/CloudFormation/scenario2_flexmatch
43 1 3
Deployer.cs
in Editor/Resources/CloudFormation/scenario4_containers_flexmatch
30 1 3
DeploymentWaiter.cs
in Editor/CoreAPI
124 7 3
ConnectToFleetInput.cs
in Editor/Window
313 17 3
RegisterComputeInput.cs
in Editor/Window
274 18 3
AwsUserProfilesPage.cs
in Editor/Window
224 11 3
PushImageManualStep.cs
in Editor/Window/Containers
82 4 3
StackUpdateDialog.cs
in Editor/Deployment
100 5 3
Correlations

File Size vs. Commits (all time): 350 points

Editor/CopyCommandField.cs x: 1 commits (all time) y: 38 lines of code Editor/CoreAPI/ContainerScenarios.cs x: 1 commits (all time) y: 10 lines of code Editor/CoreAPI/ContainersDeployerBase.cs x: 1 commits (all time) y: 104 lines of code Editor/CoreAPI/CoreApi.cs x: 9 commits (all time) y: 470 lines of code Editor/CoreAPI/DeployerBase.cs x: 3 commits (all time) y: 125 lines of code Editor/CoreAPI/DeploymentRequestFactory.cs x: 3 commits (all time) y: 76 lines of code Editor/CoreAPI/GameLiftFleetManager.cs x: 4 commits (all time) y: 153 lines of code Editor/CoreAPI/Paths.cs x: 6 commits (all time) y: 18 lines of code Editor/CoreAPI/StateManager.cs x: 4 commits (all time) y: 499 lines of code Editor/CoreAPI/UserProfile.cs x: 4 commits (all time) y: 51 lines of code Editor/Deployment/ContainersDeploymentSettings.cs x: 1 commits (all time) y: 353 lines of code Editor/Deployment/EC2DeploymentSettings.cs x: 1 commits (all time) y: 424 lines of code Editor/Deployment/PathConverter.cs x: 3 commits (all time) y: 62 lines of code Editor/Resources/CloudFormation/scenario4_containers_flexmatch/lambda/flexmatch_status_poller.py x: 1 commits (all time) y: 114 lines of code Editor/StatusBox.cs x: 4 commits (all time) y: 140 lines of code Editor/Strings.cs x: 5 commits (all time) y: 381 lines of code Editor/TextProvider.cs x: 16 commits (all time) y: 545 lines of code Editor/Urls.cs x: 9 commits (all time) y: 65 lines of code Editor/Window/AnywherePage.cs x: 6 commits (all time) y: 74 lines of code Editor/Window/AwsUserProfilesPage.cs x: 4 commits (all time) y: 224 lines of code Editor/Window/Components/GameLiftClientSettingsLoader.cs x: 3 commits (all time) y: 35 lines of code Editor/Window/Components/ProfileTable.cs x: 1 commits (all time) y: 152 lines of code Editor/Window/ConnectToFleetInput.cs x: 5 commits (all time) y: 313 lines of code Editor/Window/Containers/ConfigureCGDStep.cs x: 1 commits (all time) y: 181 lines of code Editor/Window/Containers/ConfigureDCIStep.cs x: 1 commits (all time) y: 296 lines of code Editor/Window/Containers/ContainersPage.cs x: 1 commits (all time) y: 472 lines of code Editor/Window/DeploymentScenariosInput.cs x: 5 commits (all time) y: 81 lines of code Editor/Window/ManagedEC2Page.cs x: 7 commits (all time) y: 114 lines of code Editor/Window/RegisterComputeInput.cs x: 4 commits (all time) y: 274 lines of code Editor/Window/StatefulInput.cs x: 4 commits (all time) y: 23 lines of code Runtime/Core/ApiGatewayManagement/AmazonGameLiftWrapper.cs x: 4 commits (all time) y: 83 lines of code Runtime/Core/CredentialManagement/CredentialsStore.cs x: 6 commits (all time) y: 135 lines of code Runtime/Core/DeploymentManagement/DeploymentManager.cs x: 3 commits (all time) y: 649 lines of code Runtime/GameLiftClientSettings.cs x: 6 commits (all time) y: 44 lines of code Scripts~/windows/build.ps1 x: 7 commits (all time) y: 3 lines of code Editor/Bootstrap/BootstrapSettings.cs x: 6 commits (all time) y: 194 lines of code Editor/Bootstrap/BootstrapSettingsFactory.cs x: 5 commits (all time) y: 21 lines of code Editor/Bootstrap/RegionBootstrap.cs x: 5 commits (all time) y: 69 lines of code Editor/Credentials/AwsCredentialsUpdate.cs x: 5 commits (all time) y: 158 lines of code Runtime/Core/ApiGatewayManagement/LocalGameAdapter.cs x: 7 commits (all time) y: 89 lines of code Runtime/Core/BucketManagement/BucketStore.cs x: 9 commits (all time) y: 330 lines of code Samples~/SampleGame/Assets/Editor/Scripts/ClientServerSwitchMenu.cs x: 10 commits (all time) y: 21 lines of code Samples~/SampleGame/Assets/Scripts/GameLift.cs x: 7 commits (all time) y: 162 lines of code Samples~/SampleGame/Assets/Scripts/Server/GameLiftServer.cs x: 9 commits (all time) y: 243 lines of code Samples~/SampleGame/Assets/Scripts/Server/NetworkServer.cs x: 7 commits (all time) y: 230 lines of code Runtime/Core/InstalledJavaVersionCheck/InstalledJavaVersionProvider.cs x: 10 commits (all time) y: 57 lines of code Editor/OperatingSystemUtility.cs x: 2 commits (all time) y: 28 lines of code Samples~/SampleGame/Assets/Scripts/Client/NetworkClient.cs x: 4 commits (all time) y: 177 lines of code Samples~/SampleGame/Assets/Scripts/ConnectionInfo.cs x: 2 commits (all time) y: 47 lines of code Samples~/SampleGame/Assets/Scripts/GameLogic.cs x: 4 commits (all time) y: 310 lines of code Editor/Controls/ControlDrawer.cs x: 2 commits (all time) y: 85 lines of code Editor/CoreAPI/DeploymentWaiter.cs x: 2 commits (all time) y: 124 lines of code Editor/ResourceUtility.cs x: 2 commits (all time) y: 204 lines of code Runtime/Core/UserIdentityManagement/UserIdentity.cs x: 2 commits (all time) y: 151 lines of code Runtime/Plugins/Google.Protobuf.xml x: 2 commits (all time) y: 8895 lines of code Runtime/Plugins/System.Collections.Immutable.xml x: 2 commits (all time) y: 5143 lines of code Runtime/Plugins/System.Memory.xml x: 2 commits (all time) y: 353 lines of code Samples~/SampleGame/Assets/Animations/Spinner Rotate.anim x: 2 commits (all time) y: 548 lines of code Samples~/SampleGame/Assets/Prefabs/ConfirmationCodeScreen.prefab x: 2 commits (all time) y: 774 lines of code Samples~/SampleGame/Assets/Prefabs/ConfirmationSuccessScreen.prefab x: 2 commits (all time) y: 570 lines of code Samples~/SampleGame/Assets/Prefabs/QuitCanvasStatic.prefab x: 2 commits (all time) y: 510 lines of code Samples~/SampleGame/Assets/Prefabs/SignInScreen.prefab x: 2 commits (all time) y: 1351 lines of code Samples~/SampleGame/Assets/Prefabs/SignUpScreen.prefab x: 2 commits (all time) y: 1025 lines of code Samples~/SampleGame/Assets/Prefabs/StartGameScreen.prefab x: 2 commits (all time) y: 678 lines of code Samples~/SampleGame/Assets/Scenes/BootstrapScene.unity x: 2 commits (all time) y: 621 lines of code Samples~/SampleGame/Assets/Scenes/GameScene.unity x: 2 commits (all time) y: 2386 lines of code
8895.0
lines of code
  min: 3.0
  average: 128.67
  25th percentile: 13.0
  median: 36.0
  75th percentile: 84.25
  max: 8895.0
0 16.0
commits (all time)
min: 1.0 | average: 2.8 | 25th percentile: 2.0 | median: 2.0 | 75th percentile: 3.25 | max: 16.0

File Size vs. Contributors (all time): 350 points

Editor/CopyCommandField.cs x: 1 contributors (all time) y: 38 lines of code Editor/CoreAPI/ContainerScenarios.cs x: 1 contributors (all time) y: 10 lines of code Editor/CoreAPI/ContainersDeployerBase.cs x: 1 contributors (all time) y: 104 lines of code Editor/CoreAPI/CoreApi.cs x: 5 contributors (all time) y: 470 lines of code Editor/CoreAPI/DeployerBase.cs x: 2 contributors (all time) y: 125 lines of code Editor/CoreAPI/DeploymentRequestFactory.cs x: 2 contributors (all time) y: 76 lines of code Editor/CoreAPI/GameLiftFleetManager.cs x: 4 contributors (all time) y: 153 lines of code Editor/CoreAPI/Paths.cs x: 3 contributors (all time) y: 18 lines of code Editor/CoreAPI/ScenarioParameterKeys.cs x: 5 contributors (all time) y: 13 lines of code Editor/CoreAPI/StateManager.cs x: 4 contributors (all time) y: 499 lines of code Editor/CoreAPI/UserProfile.cs x: 4 contributors (all time) y: 51 lines of code Editor/Deployment/ContainersDeploymentSettings.cs x: 1 contributors (all time) y: 353 lines of code Editor/Deployment/EC2DeploymentSettings.cs x: 1 contributors (all time) y: 424 lines of code Editor/Deployment/PathConverter.cs x: 2 contributors (all time) y: 62 lines of code Editor/Resources/CloudFormation/scenario4_containers_flexmatch/lambda/flexmatch_status_poller.py x: 1 contributors (all time) y: 114 lines of code Editor/StatusBox.cs x: 4 contributors (all time) y: 140 lines of code Editor/Strings.cs x: 5 contributors (all time) y: 381 lines of code Editor/TextProvider.cs x: 7 contributors (all time) y: 545 lines of code Editor/Urls.cs x: 5 contributors (all time) y: 65 lines of code Editor/Window/AnywherePage.cs x: 4 contributors (all time) y: 74 lines of code Editor/Window/AwsUserProfilesPage.cs x: 4 contributors (all time) y: 224 lines of code Editor/Window/Components/GameLiftClientSettingsLoader.cs x: 2 contributors (all time) y: 35 lines of code Editor/Window/Components/ProfileTable.cs x: 1 contributors (all time) y: 152 lines of code Editor/Window/ConnectToFleetInput.cs x: 5 contributors (all time) y: 313 lines of code Editor/Window/Containers/ConfigureCGDStep.cs x: 1 contributors (all time) y: 181 lines of code Editor/Window/Containers/ConfigureDCIStep.cs x: 1 contributors (all time) y: 296 lines of code Editor/Window/Containers/ContainersPage.cs x: 1 contributors (all time) y: 472 lines of code Editor/Window/DeploymentScenariosInput.cs x: 5 contributors (all time) y: 81 lines of code Editor/Window/HelpAndDocumentationPage.cs x: 4 contributors (all time) y: 35 lines of code Editor/Window/ManagedEC2Page.cs x: 5 contributors (all time) y: 114 lines of code Editor/Window/RegisterComputeInput.cs x: 4 contributors (all time) y: 274 lines of code Runtime/Core/DeploymentManagement/DeploymentManager.cs x: 2 contributors (all time) y: 649 lines of code Scripts~/windows/build.ps1 x: 6 contributors (all time) y: 3 lines of code Editor/Bootstrap/BootstrapSettings.cs x: 4 contributors (all time) y: 194 lines of code Editor/CoreAPI/GameLiftComputeManager.cs x: 3 contributors (all time) y: 103 lines of code Editor/Resources/CloudFormation/scenario1_single_fleet/Deployer.cs x: 3 contributors (all time) y: 43 lines of code Runtime/Core/BucketManagement/BucketStore.cs x: 4 contributors (all time) y: 330 lines of code Samples~/SampleGame/Assets/Scripts/GameLift.cs x: 5 contributors (all time) y: 162 lines of code Samples~/SampleGame/Assets/Scripts/Server/GameLiftServer.cs x: 6 contributors (all time) y: 243 lines of code Samples~/SampleGame/Assets/Scripts/Server/NetworkServer.cs x: 5 contributors (all time) y: 230 lines of code Runtime/Core/ApiGatewayManagement/ApiGateway.cs x: 2 contributors (all time) y: 165 lines of code Samples~/SampleGame/Assets/Scripts/Client/NetworkClient.cs x: 2 contributors (all time) y: 177 lines of code Samples~/SampleGame/Assets/Scripts/GameLogic.cs x: 2 contributors (all time) y: 310 lines of code Runtime/Plugins/Google.Protobuf.xml x: 1 contributors (all time) y: 8895 lines of code Runtime/Plugins/System.Collections.Immutable.xml x: 1 contributors (all time) y: 5143 lines of code Samples~/SampleGame/Assets/Animations/Spinner Rotate.anim x: 1 contributors (all time) y: 548 lines of code Samples~/SampleGame/Assets/Prefabs/ConfirmationCodeScreen.prefab x: 1 contributors (all time) y: 774 lines of code Samples~/SampleGame/Assets/Prefabs/ConfirmationSuccessScreen.prefab x: 1 contributors (all time) y: 570 lines of code Samples~/SampleGame/Assets/Prefabs/QuitCanvasStatic.prefab x: 1 contributors (all time) y: 510 lines of code Samples~/SampleGame/Assets/Prefabs/SignInScreen.prefab x: 1 contributors (all time) y: 1351 lines of code Samples~/SampleGame/Assets/Prefabs/SignUpScreen.prefab x: 1 contributors (all time) y: 1025 lines of code Samples~/SampleGame/Assets/Prefabs/StartGameScreen.prefab x: 1 contributors (all time) y: 678 lines of code Samples~/SampleGame/Assets/Scenes/BootstrapScene.unity x: 1 contributors (all time) y: 621 lines of code Samples~/SampleGame/Assets/Scenes/GameScene.unity x: 1 contributors (all time) y: 2386 lines of code
8895.0
lines of code
  min: 3.0
  average: 128.67
  25th percentile: 13.0
  median: 36.0
  75th percentile: 84.25
  max: 8895.0
0 7.0
contributors (all time)
min: 1.0 | average: 1.89 | 25th percentile: 1.0 | median: 1.0 | 75th percentile: 3.0 | max: 7.0

File Size vs. Commits (30 days): 0 points

No data for "commits (30d)" vs. "lines of code".

File Size vs. Contributors (30 days): 0 points

No data for "contributors (30d)" vs. "lines of code".


File Size vs. Commits (90 days): 0 points

No data for "commits (90d)" vs. "lines of code".

File Size vs. Contributors (90 days): 0 points

No data for "contributors (90d)" vs. "lines of code".