A flexible, high-performance 3D simulator for Embodied AI research.
Main Code: 54,025 LOC (402 files) = CPP (51%) + H (27%) + PY (10%) + CMAKE (6%) + JS (1%) + FRAG (1%) + CU (<1%) + VERT (<1%) + YAML (<1%) + GLSL (<1%) + HTML (<1%) + CSS (<1%) + CFG (<1%) + TOML (<1%) + CUH (<1%) + GEOM (<1%) + YML (<1%) + IN (<1%) Secondary code: Test: 10,814 LOC (61); Generated: 0 LOC (0); Build & Deploy: 427 LOC (12); Other: 14,497 LOC (84); |
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Duplication: 4% | |||
File Size: 10% long (>1000 LOC), 37% short (<= 200 LOC) | |||
Unit Size: 19% long (>100 LOC), 41% short (<= 10 LOC) | |||
Conditional Complexity: 5% complex (McCabe index > 50), 58% simple (McCabe index <= 5) | |||
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Logical Component Decomposition: primary (13 components) | ||
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2 years, 11 months old
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14% of code updated more than 50 times Also see temporal dependencies for files frequently changed in same commits. |
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Goals: Keep the system simple and easy to change (4) |
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Features of interest:
TODOs
81 files |
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Latest commit date: 2022-01-24
21
commits
(30 days)
6
contributors
(30 days) |
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sokrates.dev updated: 2022-01-25