A temporal dependency occurs when developers change two or more files at the same time (i.e. they are a part of the same commit).
No file pairs changed together.
No temporal cross-component dependencies found.
No file pairs changed together.
No temporal cross-component dependencies found.
Pairs | # same commits | # commits 1 | # commits 2 | latest commit |
---|---|---|---|---|
Libraries/D3DX12AffinityLayer/Desktop/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12.h |
1 | 7 (14%) | 26 (3%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12.h |
1 | 26 (3%) | 26 (3%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12affinity_d3dx12.h |
1 | 26 (3%) | 7 (14%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12.h |
1 | 7 (14%) | 26 (3%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12affinity_d3dx12.h |
1 | 7 (14%) | 7 (14%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/UWP/d3dx12.h |
1 | 7 (14%) | 26 (3%) | 2021-08-13 |
No temporal cross-component dependencies found.
Pairs | # same commits | # commits 1 | # commits 2 | latest commit |
---|---|---|---|---|
MiniEngine/ModelViewer/ModelViewer.vcxproj MiniEngine/Core/Core.vcxproj |
3 | 3 (100%) | 3 (100%) | 2021-02-28 |
Libraries/D3DX12AffinityLayer/Desktop/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12.h |
2 | 7 (28%) | 26 (7%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12.h |
2 | 26 (7%) | 26 (7%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12affinity_d3dx12.h |
2 | 26 (7%) | 7 (28%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12.h |
2 | 7 (28%) | 26 (7%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/Desktop/d3dx12affinity_d3dx12.h |
2 | 7 (28%) | 7 (28%) | 2021-08-13 |
Libraries/D3DX12AffinityLayer/UWP/d3dx12affinity_d3dx12.h Libraries/D3DX12AffinityLayer/UWP/d3dx12.h |
2 | 7 (28%) | 26 (7%) | 2021-08-13 |
MiniEngine/Core/Display.cpp MiniEngine/Core/GraphicsCore.cpp |
2 | 2 (100%) | 43 (4%) | 2021-02-28 |
MiniEngine/Core/GameCore.cpp MiniEngine/Core/GraphicsCore.cpp |
2 | 24 (8%) | 43 (4%) | 2021-02-28 |
MiniEngine/Core/GameCore.cpp MiniEngine/Core/Display.cpp |
2 | 24 (8%) | 2 (100%) | 2021-02-28 |
MiniEngine/Model/Model.vcxproj MiniEngine/Core/Core.vcxproj |
2 | 3 (66%) | 3 (66%) | 2021-02-28 |
MiniEngine/ModelViewer/ModelViewer.vcxproj MiniEngine/Model/Model.vcxproj |
2 | 3 (66%) | 3 (66%) | 2021-02-28 |
MiniEngine/Core/BufferManager.h MiniEngine/Core/BufferManager.cpp |
2 | 22 (9%) | 29 (6%) | 2021-02-24 |
MiniEngine/Core/CameraController.cpp MiniEngine/Core/BufferManager.cpp |
2 | 14 (14%) | 29 (6%) | 2021-02-24 |
MiniEngine/Core/CameraController.cpp MiniEngine/Core/BufferManager.h |
2 | 14 (14%) | 22 (9%) | 2021-02-24 |
MiniEngine/Core/CameraController.h MiniEngine/Core/BufferManager.cpp |
2 | 11 (18%) | 29 (6%) | 2021-02-24 |
MiniEngine/Core/CameraController.h MiniEngine/Core/BufferManager.h |
2 | 11 (18%) | 22 (9%) | 2021-02-24 |
MiniEngine/Core/CameraController.h MiniEngine/Core/CameraController.cpp |
2 | 11 (18%) | 14 (14%) | 2021-02-24 |
MiniEngine/Core/Core.vcxproj.filters MiniEngine/Model/Model.vcxproj |
2 | 2 (100%) | 3 (66%) | 2021-02-24 |
MiniEngine/Core/ParticleEffect.cpp MiniEngine/Core/BufferManager.cpp |
2 | 14 (14%) | 29 (6%) | 2021-02-24 |