This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Main Code: 2,187,512 LOC (690 files) = OBJ (92%) + H (2%) + CPP (1%) + GLTF (1%) + HPP (<1%) + HLSL (<1%) + HLSLI (<1%) + VCXPROJ (<1%) + FILTERS (<1%) + MTL (<1%) + INL (<1%) + PROPS (<1%) + PY (<1%) Secondary code: Test: 4,578 LOC (27); Generated: 0 LOC (0); Build & Deploy: 10 LOC (2); Other: 2,448,121 LOC (1553); |
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File Size: 97% long (>1000 LOC), 1% short (<= 200 LOC) | |||
Unit Size: 21% long (>100 LOC), 38% short (<= 10 LOC) | |||
Conditional Complexity: 13% complex (McCabe index > 50), 57% simple (McCabe index <= 5) | |||
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Logical Component Decomposition: primary (11 components) | ||
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6 years, 7 months old
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0% of code updated more than 50 times Also see temporal dependencies for files frequently changed in same commits. |
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Goals: Keep the system simple and easy to change (4) |
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Features of interest:
TODOs
30 files |
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Latest commit date: 2021-09-29
0
commits
(30 days)
0
contributors
(30 days) |
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generated by sokrates.dev (configuration) on 2022-01-30