microsoft / AirSim

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

Summary
VCXPROJ
ASSET
MAT
FILTERS
XAML
CMAKE
SHADER
CMD
LAUNCH
PROPS
email_034-attachment-send-file-code-cssCreated with Sketch.
Main Code: 165,523 LOC (709 files) = HPP (30%) + CPP (21%) + UNITY (15%) + CS (8%) + PREFAB (8%) + H (4%) + PY (3%) + VCXPROJ (2%) + ASSET (1%) + MAT (<1%) + FILTERS (<1%) + XAML (<1%) + CMAKE (<1%) + SHADER (<1%) + YML (<1%) + CMD (<1%) + LAUNCH (<1%) + PS1 (<1%) + PROPS (<1%)
Secondary code: Test: 930 LOC (15); Generated: 1,788 LOC (98); Build & Deploy: 1,373 LOC (40); Other: 10,667 LOC (52);
File Size: 51% long (>1000 LOC), 21% short (<= 200 LOC)
Unit Size: 12% long (>100 LOC), 51% short (<= 10 LOC)
Conditional Complexity: 10% complex (McCabe index > 50), 63% simple (McCabe index <= 5)
Logical Component Decomposition: primary (20 components)
files_time

4 years, 11 months old

  • 97% of code older than 365 days
  • 11% of code not updated in the past 365 days

13% of code updated more than 50 times

Also see temporal dependencies for files frequently changed in same commits.

Goals: Keep the system simple and easy to change (4)
Straight_Line
Features of interest:
TODOs
84 files
Commits Trend

Latest commit date: 2022-01-28

19
commits
(30 days)
4
contributors
(30 days)
Commits

19

868

492

256

717

950

Contributors

4

43

56

49

83

47

2022 2021 2020 2019 2018 2017
show commits trend per language
Reports
Analysis Report
Artboard 48
Duplication
Analysis Report
Trend
Analysis Report
76_startup_sticky_notes
Notes & Findings
Links

generated by sokrates.dev (configuration) on 2022-01-30