Duplication Overall
  • 3% duplication:
    • 3,196 cleaned lines of cleaned code (without empty lines, comments, and frequently duplicated constructs such as imports)
    • 100 duplicated lines
  • 9 duplicates
system3% (100 lines)
dependency graphs: 2D graph | 2D graph (with duplicates)... | 3D graph | 3D graph (with duplicates)...
Duplication per Extension
c3% (66 lines)
cpp3% (34 lines)
Duplication per Component (primary)
server3% (66 lines)
client2% (34 lines)
build0% (0 lines)
Longest Duplicates
The list of 9 longest duplicates.
See data for all 9 duplicates...
Size#FoldersFilesLinesCode
14 x 2 client
client
242:261 (4%)
265:284 (4%)
view
9 x 2 server
server
354:363 (1%)
394:403 (1%)
view
8 x 2 server
server
247:255 (1%)
444:452 (1%)
view
7 x 2 server
server
754:766 (1%)
816:828 (1%)
view
6 x 2 server
server
171:177 (1%)
247:253 (1%)
view
6 x 2 server
server
171:177 (1%)
444:450 (1%)
view
6 x 2 server
server
383:390 (1%)
424:431 (1%)
view
6 x 2 client
client
251:258 (1%)
297:304 (1%)
view
6 x 2 client
client
274:281 (1%)
297:304 (1%)
view
Most Frequent Duplicates
The list of 2 most frequently found duplicates.
Size#FoldersFilesLinesCode
6 x 3 client
client
client
251:258 (1%)
274:281 (1%)
297:304 (1%)
view
6 x 3 server
server
server
171:177 (1%)
247:253 (1%)
444:450 (1%)
view
About This Analysis
  • For duplication, we look at places in code where there are 6 or more lines of code that are exactly the same.
  • Before duplication is calculated, the code is cleaned to remove empty lines, comments, and frequently duplicated constructs such as imports.
  • You should aim at having as little as possible (<5%) of duplicated code as high-level of duplication can lead to maintenance difficulties, poor factoring, and logical contradictions.
Learn more...