openai / orrb
File Age & Freshness

File age measurements show the distribution of file ages (days since the first commit) and the file freshness (days since the latest commit).

Summary
File Change History Overall
File Age Distribution Overall
Days since first update
  • There are 0 files with 0 lines of code in files.
    • 0 files that are 366+ days old (0 lines of code)
    • 0 files that are 181-365 days old (0 lines of code)
    • 0 files that are 91-180 days old (0 lines of code)
    • 0 files that are 31-90 days old (0 lines of code)
    • 0 files that are 1-30 days old (0 lines of code)
0% | 0% | 0% | 0% | 0%
Legend:
366+
181-365
91-180
31-90
1-30

explore: grouped by folders | grouped by age
File Freshness Distribution Overall
Days since last update
  • There are 0 files with 0 lines of code in files.
    • 0 files have been last changed 366+ days ago (0 lines of code)
    • 0 files have been last changed 181-365 days ago (0 lines of code)
    • 0 files have been last changed 91-180 days ago (0 lines of code)
    • 0 files have been last changed 31-90 days ago (0 lines of code)
    • 0 files have been last changed 1-30 days ago (0 lines of code)
0% | 0% | 0% | 0% | 0%
Legend:
366+
181-365
91-180
31-90
1-30

explore: grouped by folders | grouped by freshness
File Change History per File Extension
meta, cs, shader, hlsl, asset, py, mat, md, json, gitignore, sh, txt, prefab, xml, proto, unity
File Age Distribution per Extension
Days since first update
366+
181-365
91-180
31-90
1-30
asset0% | 0% | 0% | 0% | 0%
xml0% | 0% | 0% | 0% | 0%
unity0% | 0% | 0% | 0% | 0%
mat0% | 0% | 0% | 0% | 0%
prefab0% | 0% | 0% | 0% | 0%
cs0% | 0% | 0% | 0% | 0%
hlsl0% | 0% | 0% | 0% | 0%
shader0% | 0% | 0% | 0% | 0%
proto0% | 0% | 0% | 0% | 0%
py0% | 0% | 0% | 0% | 0%
File Freshness Distribution per Extension
Days since last update
366+
181-365
91-180
31-90
1-30
asset0% | 0% | 0% | 0% | 0%
xml0% | 0% | 0% | 0% | 0%
unity0% | 0% | 0% | 0% | 0%
mat0% | 0% | 0% | 0% | 0%
prefab0% | 0% | 0% | 0% | 0%
cs0% | 0% | 0% | 0% | 0%
hlsl0% | 0% | 0% | 0% | 0%
shader0% | 0% | 0% | 0% | 0%
proto0% | 0% | 0% | 0% | 0%
py0% | 0% | 0% | 0% | 0%
File Change History per Logical Decomposition
primary
primary (file age distribution)
Days since first update
366+
181-365
91-180
31-90
1-30
unity0% | 0% | 0% | 0% | 0%
orrb0% | 0% | 0% | 0% | 0%
ROOT0% | 0% | 0% | 0% | 0%
assets0% | 0% | 0% | 0% | 0%
primary (file freshness distribution)
Days since last update
366+
181-365
91-180
31-90
1-30
unity0% | 0% | 0% | 0% | 0%
orrb0% | 0% | 0% | 0% | 0%
ROOT0% | 0% | 0% | 0% | 0%
assets0% | 0% | 0% | 0% | 0%
Oldest Files (Top 50)
File# lines# unitscreatedlast modified# changes
(days)
# contributorsfirst
contributor
latest
contributor
hlsl
FastApproximateAntialiasing.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
1962 -
1380 -
hlsl
SubpixelMorphologicalAntialiasing.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
1259 -
hlsl
ACES.hlsl
in unity/Assets/PostProcessingV2/Shaders
1126 -
LightingRig.prefab
in unity/Assets/Prefabs
879 -
CurveEditor.cs
in unity/Assets/PostProcessingV2/Editor/Utils
681 35
PostProcessLayer.cs
in unity/Assets/PostProcessingV2/Runtime
665 30
RobotLoader.cs
in unity/Assets/Scripts
648 41
asset
ProjectSettings.asset
in unity/ProjectSettings
630 -
ColorGradingEditor.cs
in unity/Assets/PostProcessingV2/Editor/Effects
594 16
hlsl
Colors.hlsl
in unity/Assets/PostProcessingV2/Shaders
521 -
FBXExporter.cs
in unity/Assets/UnityFBXExporter
459 9
RuntimeUtilities.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
454 20
ColorGrading.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
439 12
asset
DemoProfileV2.asset
in unity/Assets
438 -
dactyl.xml
in assets
400 -
MultiScaleVO.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
393 31
RenderServer.cs
in unity/Assets/Scripts
374 38
hlsl
ScalableAO.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
353 -
FBXUnityMeshGetter.cs
in unity/Assets/UnityFBXExporter
320 1
PostProcessLayerEditor.cs
in unity/Assets/PostProcessingV2/Editor
315 9
Recorder.cs
in unity/Assets/Scripts
304 19
hlsl
ScreenSpaceReflections.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
300 -
RobotScene.prefab
in unity/Assets/Prefabs
296 -
asset
InputManager.asset
in unity/ProjectSettings
295 -
PostProcessManager.cs
in unity/Assets/PostProcessingV2/Runtime
289 17
264 23
pb_Stl_Importer.cs
in unity/Assets/Scripts/pb_Stl
255 18
hlsl
StdLib.hlsl
in unity/Assets/PostProcessingV2/Shaders
254 -
shader
MotionBlur.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
249 -
StandaloneRenderer.unity
in unity/Assets/Scenes
244 -
HableCurve.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
232 9
shader
DepthOfField.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
226 -
XmlUtils.cs
in unity/Assets/Scripts/Utils
219 28
shader
Uber.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
213 -
InteractiveLogic.cs
in unity/Assets/Scripts/Logic
211 7
EffectListEditor.cs
in unity/Assets/PostProcessingV2/Editor
210 11
hlsl
DepthOfField.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
209 -
EditorUtilities.cs
in unity/Assets/PostProcessingV2/Editor/Utils
209 15
StateLoader.cs
in unity/Assets/Scripts
197 14
FBXUnityMaterialGetter.cs
in unity/Assets/UnityFBXExporter
194 3
PostProcessDebugLayer.cs
in unity/Assets/PostProcessingV2/Runtime
191 11
ScreenSpaceReflections.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
188 5
hlsl
DiskKernels.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
188 -
PostProcessingRandomizer.cs
in unity/Assets/Scripts/Randomizers
187 4
PostProcessRenderContext.cs
in unity/Assets/PostProcessingV2/Runtime
183 7
TemporalAntialiasing.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
178 11
ComponentManager.cs
in unity/Assets/Scripts
178 11
ConfigUtils.cs
in unity/Assets/Scripts/Utils
175 22
shader
Lut2DBaker.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
173 -
Files Not Recently Changed (Top 50)
File# lines# unitscreatedlast modified# changes
(days)
# contributorsfirst
contributor
latest
contributor
__init__.py
in orrb/protos
1 -
4 -
BodyController.cs
in unity/Assets/Scripts/Controllers
4 -
asset
ClusterInputManager.asset
in unity/ProjectSettings
6 -
asset
PresetManager.asset
in unity/ProjectSettings
6 -
version.py
in orrb
7 2
asset
NetworkManager.asset
in unity/ProjectSettings
8 -
asset
TimeManager.asset
in unity/ProjectSettings
9 -
asset
EditorBuildSettings.asset
in unity/ProjectSettings
10 -
asset
VFXManager.asset
in unity/ProjectSettings
11 -
KineticHierarchyController.cs
in unity/Assets/Scripts/Controllers
13 1
PostProcessEditorAttribute.cs
in unity/Assets/PostProcessingV2/Editor/Attributes
13 1
DecoratorAttribute.cs
in unity/Assets/PostProcessingV2/Editor/Attributes
13 1
AttributeDecorator.cs
in unity/Assets/PostProcessingV2/Editor/Decorators
13 1
MinAttribute.cs
in unity/Assets/PostProcessingV2/Runtime/Attributes
13 1
MaxAttribute.cs
in unity/Assets/PostProcessingV2/Runtime/Attributes
13 1
DisplayNameAttribute.cs
in unity/Assets/PostProcessingV2/Runtime/Attributes
13 1
FastApproximateAntialiasing.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
14 -
MinMaxAttribute.cs
in unity/Assets/PostProcessingV2/Runtime/Attributes
15 1
asset
AudioManager.asset
in unity/ProjectSettings
17 -
LookAt.cs
in unity/Assets/Scripts/Components
18 2
ImageBatchConsumer.cs
in unity/Assets/Scripts
18 -
ResourceAssetFactory.cs
in unity/Assets/PostProcessingV2/Editor/Tools
18 1
hlsl
Dithering.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
18 -
HaltonSeq.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
18 1
ProceduralTest.cs
in unity/Assets/UnityFBXExporter/Editor
19 1
VolumeFactory.cs
in unity/Assets/PostProcessingV2/Editor/Tools
19 1
BaseEditor.cs
in unity/Assets/PostProcessingV2/Editor
19 1
PostProcessEffectEditor.cs
in unity/Assets/PostProcessingV2/Editor
20 2
TrackballAttribute.cs
in unity/Assets/PostProcessingV2/Runtime/Attributes
20 1
asset
DynamicsManager.asset
in unity/ProjectSettings
20 -
asset
EditorSettings.asset
in unity/ProjectSettings
20 -
PostProcessEvent.cs
in unity/Assets/PostProcessingV2/Runtime
21 2
setup.py
in root
22 1
shader
DiscardAlpha.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
23 -
SceneManager.cs
in unity/Assets/Scripts
24 2
PostProcessProfileEditor.cs
in unity/Assets/PostProcessingV2/Editor
25 3
JointRandomizer.cs
in unity/Assets/Scripts/Randomizers
26 2
shader
Texture2DLerp.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
26 -
hlsl
Fog.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
27 -
PostProcessAttribute.cs
in unity/Assets/PostProcessingV2/Runtime/Attributes
28 2
DepthOfFieldEditor.cs
in unity/Assets/PostProcessingV2/Editor/Effects
29 2
XRSettings.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
29 2
hlsl
OpenGL.hlsl
in unity/Assets/PostProcessingV2/Shaders/API
30 -
hlsl
D3D9.hlsl
in unity/Assets/PostProcessingV2/Shaders/API
30 -
PropertySheet.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
30 5
SerializedParameterOverride.cs
in unity/Assets/PostProcessingV2/Editor/Utils
31 2
SceneUtils.cs
in unity/Assets/Scripts/Utils
33 5
hlsl
Metal.hlsl
in unity/Assets/PostProcessingV2/Shaders/API
33 -
Fog.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
33 3
Most Recently Created Files (Top 50)
File# lines# unitscreatedlast modified# changes
(days)
# contributorsfirst
contributor
latest
contributor
hlsl
FastApproximateAntialiasing.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
1962 -
1380 -
hlsl
SubpixelMorphologicalAntialiasing.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
1259 -
hlsl
ACES.hlsl
in unity/Assets/PostProcessingV2/Shaders
1126 -
LightingRig.prefab
in unity/Assets/Prefabs
879 -
CurveEditor.cs
in unity/Assets/PostProcessingV2/Editor/Utils
681 35
PostProcessLayer.cs
in unity/Assets/PostProcessingV2/Runtime
665 30
RobotLoader.cs
in unity/Assets/Scripts
648 41
asset
ProjectSettings.asset
in unity/ProjectSettings
630 -
ColorGradingEditor.cs
in unity/Assets/PostProcessingV2/Editor/Effects
594 16
hlsl
Colors.hlsl
in unity/Assets/PostProcessingV2/Shaders
521 -
FBXExporter.cs
in unity/Assets/UnityFBXExporter
459 9
RuntimeUtilities.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
454 20
ColorGrading.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
439 12
asset
DemoProfileV2.asset
in unity/Assets
438 -
dactyl.xml
in assets
400 -
MultiScaleVO.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
393 31
RenderServer.cs
in unity/Assets/Scripts
374 38
hlsl
ScalableAO.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
353 -
FBXUnityMeshGetter.cs
in unity/Assets/UnityFBXExporter
320 1
PostProcessLayerEditor.cs
in unity/Assets/PostProcessingV2/Editor
315 9
Recorder.cs
in unity/Assets/Scripts
304 19
hlsl
ScreenSpaceReflections.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
300 -
RobotScene.prefab
in unity/Assets/Prefabs
296 -
asset
InputManager.asset
in unity/ProjectSettings
295 -
PostProcessManager.cs
in unity/Assets/PostProcessingV2/Runtime
289 17
264 23
pb_Stl_Importer.cs
in unity/Assets/Scripts/pb_Stl
255 18
hlsl
StdLib.hlsl
in unity/Assets/PostProcessingV2/Shaders
254 -
shader
MotionBlur.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
249 -
StandaloneRenderer.unity
in unity/Assets/Scenes
244 -
HableCurve.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
232 9
shader
DepthOfField.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
226 -
XmlUtils.cs
in unity/Assets/Scripts/Utils
219 28
shader
Uber.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
213 -
InteractiveLogic.cs
in unity/Assets/Scripts/Logic
211 7
EffectListEditor.cs
in unity/Assets/PostProcessingV2/Editor
210 11
hlsl
DepthOfField.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
209 -
EditorUtilities.cs
in unity/Assets/PostProcessingV2/Editor/Utils
209 15
StateLoader.cs
in unity/Assets/Scripts
197 14
FBXUnityMaterialGetter.cs
in unity/Assets/UnityFBXExporter
194 3
PostProcessDebugLayer.cs
in unity/Assets/PostProcessingV2/Runtime
191 11
ScreenSpaceReflections.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
188 5
hlsl
DiskKernels.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
188 -
PostProcessingRandomizer.cs
in unity/Assets/Scripts/Randomizers
187 4
PostProcessRenderContext.cs
in unity/Assets/PostProcessingV2/Runtime
183 7
TemporalAntialiasing.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
178 11
ComponentManager.cs
in unity/Assets/Scripts
178 11
ConfigUtils.cs
in unity/Assets/Scripts/Utils
175 22
shader
Lut2DBaker.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
173 -
Most Recently Changed Files (Top 50)
File# lines# unitscreatedlast modified# changes
(days)
# contributorsfirst
contributor
latest
contributor
hlsl
FastApproximateAntialiasing.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
1962 -
1380 -
hlsl
SubpixelMorphologicalAntialiasing.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
1259 -
hlsl
ACES.hlsl
in unity/Assets/PostProcessingV2/Shaders
1126 -
LightingRig.prefab
in unity/Assets/Prefabs
879 -
CurveEditor.cs
in unity/Assets/PostProcessingV2/Editor/Utils
681 35
PostProcessLayer.cs
in unity/Assets/PostProcessingV2/Runtime
665 30
RobotLoader.cs
in unity/Assets/Scripts
648 41
asset
ProjectSettings.asset
in unity/ProjectSettings
630 -
ColorGradingEditor.cs
in unity/Assets/PostProcessingV2/Editor/Effects
594 16
hlsl
Colors.hlsl
in unity/Assets/PostProcessingV2/Shaders
521 -
FBXExporter.cs
in unity/Assets/UnityFBXExporter
459 9
RuntimeUtilities.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
454 20
ColorGrading.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
439 12
asset
DemoProfileV2.asset
in unity/Assets
438 -
dactyl.xml
in assets
400 -
MultiScaleVO.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
393 31
RenderServer.cs
in unity/Assets/Scripts
374 38
hlsl
ScalableAO.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
353 -
FBXUnityMeshGetter.cs
in unity/Assets/UnityFBXExporter
320 1
PostProcessLayerEditor.cs
in unity/Assets/PostProcessingV2/Editor
315 9
Recorder.cs
in unity/Assets/Scripts
304 19
hlsl
ScreenSpaceReflections.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
300 -
RobotScene.prefab
in unity/Assets/Prefabs
296 -
asset
InputManager.asset
in unity/ProjectSettings
295 -
PostProcessManager.cs
in unity/Assets/PostProcessingV2/Runtime
289 17
264 23
pb_Stl_Importer.cs
in unity/Assets/Scripts/pb_Stl
255 18
hlsl
StdLib.hlsl
in unity/Assets/PostProcessingV2/Shaders
254 -
shader
MotionBlur.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
249 -
StandaloneRenderer.unity
in unity/Assets/Scenes
244 -
HableCurve.cs
in unity/Assets/PostProcessingV2/Runtime/Utils
232 9
shader
DepthOfField.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
226 -
XmlUtils.cs
in unity/Assets/Scripts/Utils
219 28
shader
Uber.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
213 -
InteractiveLogic.cs
in unity/Assets/Scripts/Logic
211 7
EffectListEditor.cs
in unity/Assets/PostProcessingV2/Editor
210 11
hlsl
DepthOfField.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
209 -
EditorUtilities.cs
in unity/Assets/PostProcessingV2/Editor/Utils
209 15
StateLoader.cs
in unity/Assets/Scripts
197 14
FBXUnityMaterialGetter.cs
in unity/Assets/UnityFBXExporter
194 3
PostProcessDebugLayer.cs
in unity/Assets/PostProcessingV2/Runtime
191 11
ScreenSpaceReflections.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
188 5
hlsl
DiskKernels.hlsl
in unity/Assets/PostProcessingV2/Shaders/Builtins
188 -
PostProcessingRandomizer.cs
in unity/Assets/Scripts/Randomizers
187 4
PostProcessRenderContext.cs
in unity/Assets/PostProcessingV2/Runtime
183 7
TemporalAntialiasing.cs
in unity/Assets/PostProcessingV2/Runtime/Effects
178 11
ComponentManager.cs
in unity/Assets/Scripts
178 11
ConfigUtils.cs
in unity/Assets/Scripts/Utils
175 22
shader
Lut2DBaker.shader
in unity/Assets/PostProcessingV2/Shaders/Builtins
173 -