facebook / facebook-sdk-for-unity
File Size

The distribution of size of files (measured in lines of code).

Intro
  • File size measurements show the distribution of size of files.
  • Files are classified in four categories based on their size (lines of code): 1-100 (very small files), 101-200 (small files), 201-500 (medium size files), 501-1000 (long files), 1001+(very long files).
  • It is a good practice to keep files small. Long files may become "bloaters", code that have increased to such gargantuan proportions that they are hard to work with.
Learn more...
File Size Overall
  • There are 300 files with 22,091 lines of code.
    • 1 very long files (1,026 lines of code)
    • 10 long files (7,180 lines of code)
    • 15 medium size files (4,668 lines of codeclsfd_ftr_w_mp_ins)
    • 22 small files (2,961 lines of code)
    • 252 very small files (6,256 lines of code)
4% | 32% | 21% | 13% | 28%
Legend:
1001+
501-1000
201-500
101-200
1-100


explore: zoomable circles | sunburst | 3D view
File Size per Extension
1001+
501-1000
201-500
101-200
1-100
java52% | 0% | 0% | 6% | 41%
cs0% | 35% | 25% | 12% | 27%
mm0% | 80% | 0% | 19% | 0%
asset0% | 43% | 15% | 25% | 15%
ps10% | 0% | 61% | 26% | 11%
m0% | 0% | 0% | 100% | 0%
xml0% | 0% | 0% | 0% | 100%
h0% | 0% | 0% | 0% | 100%
File Size per Logical Decomposition
primary
1001+
501-1000
201-500
101-200
1-100
facebook-android-wrapper52% | 0% | 0% | 6% | 41%
Facebook.Unity.Editor0% | 47% | 25% | 12% | 13%
Facebook.Unity0% | 25% | 20% | 15% | 39%
UnitySDK0% | 49% | 8% | 24% | 17%
Facebook.Unity.Canvas0% | 70% | 0% | 0% | 29%
Facebook.Unity.Windows0% | 48% | 22% | 0% | 28%
Facebook.Unity.IOS0% | 0% | 99% | 0% | <1%
Facebook.Unity.Settings0% | 0% | 90% | 0% | 9%
ROOT0% | 0% | 84% | 0% | 15%
scripts0% | 0% | 0% | 69% | 30%
Facebook.Unity.Android0% | 0% | 0% | 0% | 100%
Facebook.Unity.Android.StrippingHack0% | 0% | 0% | 0% | 100%
Facebook.Unity.IOS.StrippingHack0% | 0% | 0% | 0% | 100%
Longest Files (Top 50)
File# lines# units
FB.java
in facebook-android-wrapper/src/com/facebook/unity
1026 65
Objects.cs
in Facebook.Unity.Editor/iOS/PBX
911 61
PBXProject.cs
in Facebook.Unity.Editor/iOS
881 98
FB.cs
in Facebook.Unity
799 77
AndroidFacebook.cs
in Facebook.Unity/Mobile/Android
777 60
FBUnityInterface.mm
in UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS
729 31
asset
ProjectSettings.asset
in UnitySDK/ProjectSettings
699 -
EditorFacebook.cs
in Facebook.Unity/PlatformEditor
639 91
PBXProjectData.cs
in Facebook.Unity.Editor/iOS
602 32
CanvasFacebook.cs
in Facebook.Unity/Canvas
591 52
WindowsWrapper.cs
in Facebook.Unity.Windows
552 28
IOSWrapper.cs
in Facebook.Unity.IOS
467 34
MiniJson.cs
in Facebook.Unity/Utils
429 17
IOSFacebook.cs
in Facebook.Unity/Mobile/IOS
405 40
MobileFacebook.cs
in Facebook.Unity/Mobile
401 67
FacebookSettings.cs
in Facebook.Unity.Settings
354 4
FacebookSettingsEditor.cs
in Facebook.Unity.Editor
343 18
Utilities.cs
in Facebook.Unity/Utils
326 23
ManifestMod.cs
in Facebook.Unity.Editor/android
273 12
261 -
Utils.cs
in Facebook.Unity.Editor/iOS/PBX
260 22
WindowsFacebook.cs
in Facebook.Unity/Windows
259 43
asset
InputManager.asset
in UnitySDK/ProjectSettings
246 -
FacebookBase.cs
in Facebook.Unity
228 14
Serializer.cs
in Facebook.Unity.Editor/iOS/PBX
213 15
Lexer.cs
in Facebook.Unity.Editor/iOS/PBX
203 12
CodelessCrawler.cs
in Facebook.Unity/Codeless
197 12
FBUnityUtility.mm
in UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS
177 -
CustomUpdateContent.cs
in Facebook.Unity
167 12
asset
QualitySettings.asset
in UnitySDK/ProjectSettings
153 -
FBGamingServices.cs
in Facebook.Unity
149 27
FacebookAndroidUtil.cs
in Facebook.Unity.Editor/android
146 4
PListParser.cs
in Facebook.Unity.Editor/iOS
145 9
Constants.cs
in Facebook.Unity
144 1
asset
NavMeshLayers.asset
in UnitySDK/ProjectSettings
133 -
asset
NavMeshAreas.asset
in UnitySDK/ProjectSettings
133 -
AsyncRequestString.cs
in Facebook.Unity/Utils
133 10
PListDict.cs
in Facebook.Unity.Editor/iOS
128 11
Parser.cs
in Facebook.Unity.Editor/iOS/PBX
128 12
MobileFacebookGameObject.cs
in Facebook.Unity/Mobile
125 28
FBLogin.java
in facebook-android-wrapper/src/com/facebook/unity
124 7
ResultBase.cs
in Facebook.Unity/Results
120 7
build.ps1
in scripts
113 -
CodelessIAPAutoLog.cs
in Facebook.Unity/Utils
112 5
FBUnitySDKDelegate.m
in UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS
111 -
IFacebook.cs
in Facebook.Unity
111 1
PBXCapabilityType.cs
in Facebook.Unity.Editor/iOS
108 3
MockLoginDialog.cs
in Facebook.Unity/PlatformEditor/MockDialogs
104 2
IIOSWrapper.cs
in Facebook.Unity/Mobile/IOS
100 -
Sections.cs
in Facebook.Unity.Editor/iOS/PBX
98 9
Files With Most Units (Top 50)
File# lines# units
PBXProject.cs
in Facebook.Unity.Editor/iOS
881 98
EditorFacebook.cs
in Facebook.Unity/PlatformEditor
639 91
FB.cs
in Facebook.Unity
799 77
MobileFacebook.cs
in Facebook.Unity/Mobile
401 67
FB.java
in facebook-android-wrapper/src/com/facebook/unity
1026 65
Objects.cs
in Facebook.Unity.Editor/iOS/PBX
911 61
AndroidFacebook.cs
in Facebook.Unity/Mobile/Android
777 60
CanvasFacebook.cs
in Facebook.Unity/Canvas
591 52
WindowsFacebook.cs
in Facebook.Unity/Windows
259 43
IOSFacebook.cs
in Facebook.Unity/Mobile/IOS
405 40
IOSWrapper.cs
in Facebook.Unity.IOS
467 34
PBXProjectData.cs
in Facebook.Unity.Editor/iOS
602 32
FBUnityInterface.mm
in UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS
729 31
WindowsWrapper.cs
in Facebook.Unity.Windows
552 28
MobileFacebookGameObject.cs
in Facebook.Unity/Mobile
125 28
FBGamingServices.cs
in Facebook.Unity
149 27
Utilities.cs
in Facebook.Unity/Utils
326 23
Utils.cs
in Facebook.Unity.Editor/iOS/PBX
260 22
FacebookSettingsEditor.cs
in Facebook.Unity.Editor
343 18
MiniJson.cs
in Facebook.Unity/Utils
429 17
Serializer.cs
in Facebook.Unity.Editor/iOS/PBX
213 15
FacebookLogger.cs
in Facebook.Unity/Utils
69 14
FacebookBase.cs
in Facebook.Unity
228 14
UnityParams.java
in facebook-android-wrapper/src/com/facebook/unity
86 13
Parser.cs
in Facebook.Unity.Editor/iOS/PBX
128 12
Lexer.cs
in Facebook.Unity.Editor/iOS/PBX
203 12
ManifestMod.cs
in Facebook.Unity.Editor/android
273 12
CodelessCrawler.cs
in Facebook.Unity/Codeless
197 12
CustomUpdateContent.cs
in Facebook.Unity
167 12
PListDict.cs
in Facebook.Unity.Editor/iOS
128 11
Elements.cs
in Facebook.Unity.Editor/iOS/PBX
83 11
MethodArguments.cs
in Facebook.Unity
82 11
EditorWrapper.cs
in Facebook.Unity/PlatformEditor
76 10
AsyncRequestString.cs
in Facebook.Unity/Utils
133 10
CanvasJSWrapper.cs
in Facebook.Unity.Canvas
62 10
PListParser.cs
in Facebook.Unity.Editor/iOS
145 9
Sections.cs
in Facebook.Unity.Editor/iOS/PBX
98 9
JsBridge.cs
in Facebook.Unity/Canvas
45 9
PBXPath.cs
in Facebook.Unity.Editor/iOS
90 8
FacebookGameObject.cs
in Facebook.Unity
44 8
ResultBase.cs
in Facebook.Unity/Results
120 7
FBLogin.java
in facebook-android-wrapper/src/com/facebook/unity
124 7
UnityMessage.java
in facebook-android-wrapper/src/com/facebook/unity
47 7
FBSDKViewHiearchy.cs
in Facebook.Unity/Codeless
72 6
AndroidFacebookGameObject.cs
in Facebook.Unity/Mobile/Android
30 6
EditorFacebookGameObject.cs
in Facebook.Unity/PlatformEditor
29 5
EditorFacebookMockDialog.cs
in Facebook.Unity/PlatformEditor
86 5
CodelessIAPAutoLog.cs
in Facebook.Unity/Utils
112 5
CodelessUIInteractEvent.cs
in Facebook.Unity/Codeless
81 5
CanvasFacebookGameObject.cs
in Facebook.Unity/Canvas
36 5
Files With Long Lines (Top 50)

There are 50 files with lines longer than 120 characters. In total, there are 328 long lines.

File# lines# units# long lines
WindowsFacebook.cs
in Facebook.Unity/Windows
259 43 39
WindowsWrapper.cs
in Facebook.Unity.Windows
552 28 27
FacebookSettingsEditor.cs
in Facebook.Unity.Editor
343 18 23
FB.cs
in Facebook.Unity
799 77 23
PBXProject.cs
in Facebook.Unity.Editor/iOS
881 98 20
FBUnityInterface.mm
in UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS
729 31 14
PBXCapabilityType.cs
in Facebook.Unity.Editor/iOS
108 3 13
ManifestMod.cs
in Facebook.Unity.Editor/android
273 12 12
47 - 12
Utilities.cs
in Facebook.Unity/Utils
326 23 11
FacebookBase.cs
in Facebook.Unity
228 14 11
261 - 10
CanvasFacebook.cs
in Facebook.Unity/Canvas
591 52 9
EditorFacebook.cs
in Facebook.Unity/PlatformEditor
639 91 8
FacebookBuild.cs
in Facebook.Unity.Editor
83 1 7
49 - 7
IFacebook.cs
in Facebook.Unity
111 1 7
AndroidFacebook.cs
in Facebook.Unity/Mobile/Android
777 60 6
CodelessCrawler.cs
in Facebook.Unity/Codeless
197 12 5
FBGamingServices.cs
in Facebook.Unity
149 27 5
IWindowsWrapper.cs
in Facebook.Unity/Windows
35 - 5
FacebookAndroidUtil.cs
in Facebook.Unity.Editor/android
146 4 4
MobileFacebook.cs
in Facebook.Unity/Mobile
401 67 4
IOSFacebook.cs
in Facebook.Unity/Mobile/IOS
405 40 4
FBUnitySDKDelegate.m
in UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS
111 - 3
FacebookPostprocess.cs
in Facebook.Unity.Editor
77 3 3
PBXProjectData.cs
in Facebook.Unity.Editor/iOS
602 32 3
DefaultAndroidManifest.xml
in Facebook.Unity.Editor/android
13 - 3
CodelessUIInteractEvent.cs
in Facebook.Unity/Codeless
81 5 3
FBLogin.java
in facebook-android-wrapper/src/com/facebook/unity
124 7 3
FBUnityUtility.mm
in UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS
177 - 2
Objects.cs
in Facebook.Unity.Editor/iOS/PBX
911 61 2
FixupFiles.cs
in Facebook.Unity.Editor/iOS
75 4 2
build.ps1
in scripts
113 - 2
WindowsCatalogParser.cs
in Facebook.Unity.Windows/Parsers
37 1 1
WindowsPurchaseParser.cs
in Facebook.Unity.Windows/Parsers
49 1 1
asset
Physics2DSettings.asset
in UnitySDK/ProjectSettings
24 - 1
asset
DynamicsManager.asset
in UnitySDK/ProjectSettings
15 - 1
Utils.cs
in Facebook.Unity.Editor/iOS/PBX
260 22 1
MockLoginDialog.cs
in Facebook.Unity/PlatformEditor/MockDialogs
104 2 1
Purchase.cs
in Facebook.Unity
86 2 1
AsyncRequestString.cs
in Facebook.Unity/Utils
133 10 1
FBSDKViewHiearchy.cs
in Facebook.Unity/Codeless
72 6 1
LoginResult.cs
in Facebook.Unity/Results
51 2 1
ResultContainer.cs
in Facebook.Unity/Results
50 3 1
AppLinkResult.cs
in Facebook.Unity/Results
50 2 1
IMobileFacebook.cs
in Facebook.Unity/Mobile
33 - 1
IOSWrapper.cs
in Facebook.Unity.IOS
467 34 1
CanvasJSWrapper.cs
in Facebook.Unity.Canvas
62 10 1
FB.java
in facebook-android-wrapper/src/com/facebook/unity
1026 65 1
Correlations

File Size vs. Commits (all time): 288 points

Facebook.Unity/Windows/WindowsFacebook.cs x: 20 commits (all time) y: 259 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.mm x: 37 commits (all time) y: 729 lines of code Facebook.Unity.Windows/WindowsWrapper.cs x: 15 commits (all time) y: 552 lines of code Facebook.Unity/FB.cs x: 41 commits (all time) y: 799 lines of code Facebook.Unity/FacebookBase.cs x: 19 commits (all time) y: 228 lines of code Facebook.Unity/IFacebook.cs x: 16 commits (all time) y: 111 lines of code Facebook.Unity/Windows/IWindowsWrapper.cs x: 14 commits (all time) y: 35 lines of code win_configure.ps1 x: 4 commits (all time) y: 261 lines of code UnityReferences.xml x: 2 commits (all time) y: 47 lines of code UnitySDK/UnityReferences/2017.xml x: 2 commits (all time) y: 11 lines of code UnitySDK/UnityReferences/2018.xml x: 3 commits (all time) y: 32 lines of code Facebook.Unity.Android/UnityReferences/2017.xml x: 2 commits (all time) y: 5 lines of code Facebook.Unity.Windows/UnityReferences/2018.xml x: 3 commits (all time) y: 11 lines of code Facebook.Unity/UnityReferences/2017.xml x: 4 commits (all time) y: 8 lines of code Facebook.Unity/UnityReferences/2018.xml x: 4 commits (all time) y: 26 lines of code Facebook.Unity/UnityReferences/2019.xml x: 4 commits (all time) y: 35 lines of code Facebook.Unity.Android.StrippingHack/Properties/AssemblyInfo.cs x: 47 commits (all time) y: 3 lines of code Facebook.Unity.Android/Properties/AssemblyInfo.cs x: 46 commits (all time) y: 3 lines of code Facebook.Unity.Canvas/Properties/AssemblyInfo.cs x: 38 commits (all time) y: 3 lines of code Facebook.Unity.Editor/Properties/AssemblyInfo.cs x: 48 commits (all time) y: 3 lines of code Facebook.Unity.Windows/Properties/AssemblyInfo.cs x: 2 commits (all time) y: 4 lines of code Facebook.Unity/Constants.cs x: 16 commits (all time) y: 144 lines of code Facebook.Unity/FacebookSdkVersion.cs x: 48 commits (all time) y: 13 lines of code Facebook.Unity/Properties/AssemblyInfo.cs x: 50 commits (all time) y: 9 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityUtility.mm x: 9 commits (all time) y: 177 lines of code Facebook.Unity/Mobile/Android/AndroidFacebook.cs x: 44 commits (all time) y: 777 lines of code Facebook.Unity.IOS/IOSWrapper.cs x: 26 commits (all time) y: 467 lines of code Facebook.Unity/Mobile/IMobileFacebook.cs x: 38 commits (all time) y: 33 lines of code Facebook.Unity/Mobile/IOS/IIOSWrapper.cs x: 22 commits (all time) y: 100 lines of code Facebook.Unity/Mobile/IOS/IOSFacebook.cs x: 30 commits (all time) y: 405 lines of code Facebook.Unity/Mobile/MobileFacebook.cs x: 40 commits (all time) y: 401 lines of code Facebook.Unity/PlatformEditor/EditorFacebook.cs x: 43 commits (all time) y: 639 lines of code UnitySDK/Assets/FacebookSDK/Plugins/Editor/Dependencies.xml x: 18 commits (all time) y: 18 lines of code facebook-android-wrapper/src/com/facebook/unity/FB.java x: 38 commits (all time) y: 1026 lines of code facebook-android-wrapper/src/com/facebook/unity/FBLogin.java x: 9 commits (all time) y: 124 lines of code Facebook.Unity.Editor/FacebookBuild.cs x: 7 commits (all time) y: 83 lines of code Facebook.Unity/Canvas/CanvasFacebook.cs x: 20 commits (all time) y: 591 lines of code Facebook.Unity/FBGamingServices.cs x: 14 commits (all time) y: 149 lines of code scripts/compile_and_fetch_cpp_dll.ps1 x: 1 commits (all time) y: 49 lines of code Facebook.Unity/Utils/Utilities.cs x: 15 commits (all time) y: 326 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnitySDKDelegate.h x: 11 commits (all time) y: 25 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnitySDKDelegate.m x: 11 commits (all time) y: 111 lines of code Facebook.Unity/CallbackManager.cs x: 17 commits (all time) y: 86 lines of code Facebook.Unity/Mobile/MobileFacebookGameObject.cs x: 14 commits (all time) y: 125 lines of code Facebook.Unity/Results/GameLoadCompleteResult.cs x: 1 commits (all time) y: 10 lines of code Facebook.Unity/Results/IGameLoadCompleteResult.cs x: 1 commits (all time) y: 7 lines of code Facebook.Unity/Results/ChooseGamingContextResult.cs x: 1 commits (all time) y: 30 lines of code facebook-android-wrapper/src/com/facebook/unity/FBUnityChooseGamingContextActivity.java x: 1 commits (all time) y: 78 lines of code facebook-android-wrapper/src/com/facebook/unity/FBUnitySwitchGamingContextActivity.java x: 1 commits (all time) y: 48 lines of code Facebook.Unity/CustomUpdateContent.cs x: 1 commits (all time) y: 167 lines of code Facebook.Unity/FacebookUnityPlatform.cs x: 8 commits (all time) y: 11 lines of code Facebook.Unity/Results/FriendFinderInvitationResult.cs x: 1 commits (all time) y: 24 lines of code Facebook.Unity/Results/LoginResult.cs x: 6 commits (all time) y: 51 lines of code Facebook.Unity.Windows/Parsers/WindowsPurchaseParser.cs x: 2 commits (all time) y: 49 lines of code Facebook.Unity/Results/PurchaseResult.cs x: 3 commits (all time) y: 34 lines of code Facebook.Unity.Windows/Parsers/WindowsCatalogParser.cs x: 2 commits (all time) y: 37 lines of code Facebook.Unity/Results/PurchasesResult.cs x: 2 commits (all time) y: 35 lines of code scripts/build.ps1 x: 2 commits (all time) y: 113 lines of code Facebook.Unity/Purchase.cs x: 3 commits (all time) y: 86 lines of code Facebook.Unity.Windows/WindowsOptions.cs x: 1 commits (all time) y: 53 lines of code Facebook.Unity/Windows/WindowsFacebookGameObject.cs x: 2 commits (all time) y: 26 lines of code Facebook.Unity/Results/GraphResult.cs x: 4 commits (all time) y: 43 lines of code Facebook.Unity/Utils/AsyncRequestString.cs x: 6 commits (all time) y: 133 lines of code Facebook.Unity/Windows/WindowsFacebookLoader.cs x: 1 commits (all time) y: 19 lines of code Facebook.Unity/Product.cs x: 2 commits (all time) y: 65 lines of code Facebook.Unity/FBLocation.cs x: 1 commits (all time) y: 36 lines of code Facebook.Unity/Profile.cs x: 5 commits (all time) y: 83 lines of code Facebook.Unity/Results/TournamentResult.cs x: 1 commits (all time) y: 64 lines of code Facebook.Unity/UserAgeRange.cs x: 1 commits (all time) y: 42 lines of code Facebook.Unity/AuthenticationToken.cs x: 2 commits (all time) y: 44 lines of code Facebook.Unity.Editor/iOS/FixupFiles.cs x: 14 commits (all time) y: 75 lines of code Facebook.Unity/Results/ILoginResult.cs x: 3 commits (all time) y: 8 lines of code facebook-android-wrapper/src/com/facebook/unity/FBUnityGameRequestActivity.java x: 6 commits (all time) y: 96 lines of code Facebook.Unity/Results/InterstitialAdResult.cs x: 2 commits (all time) y: 14 lines of code Facebook.Unity.Editor/FacebookPostprocess.cs x: 12 commits (all time) y: 77 lines of code Facebook.Unity/Results/PayloadResult.cs x: 2 commits (all time) y: 24 lines of code Facebook.Unity/Results/ResultBase.cs x: 3 commits (all time) y: 120 lines of code Facebook.Unity.Editor/android/FacebookAndroidUtil.cs x: 4 commits (all time) y: 146 lines of code UnitySDK/ProjectSettings/ProjectSettings.asset x: 8 commits (all time) y: 699 lines of code Facebook.Unity.Editor/FacebookSettingsEditor.cs x: 12 commits (all time) y: 343 lines of code Facebook.Unity.Settings/FacebookSettings.cs x: 12 commits (all time) y: 354 lines of code UnitySDK/ProjectSettings/AndroidResolverDependencies.xml x: 3 commits (all time) y: 22 lines of code Facebook.Unity/Mobile/Android/AndroidFacebookGameObject.cs x: 6 commits (all time) y: 30 lines of code Facebook.Unity/Results/LoginStatusResult.cs x: 1 commits (all time) y: 27 lines of code Facebook.Unity/PlatformEditor/MockDialogs/MockLoginDialog.cs x: 4 commits (all time) y: 104 lines of code Facebook.Unity.Editor/android/ManifestMod.cs x: 14 commits (all time) y: 273 lines of code Facebook.Unity/PlatformEditor/EditorWrapper.cs x: 6 commits (all time) y: 76 lines of code Facebook.Unity/AccessToken.cs x: 3 commits (all time) y: 75 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.h x: 3 commits (all time) y: 19 lines of code Facebook.Unity/Codeless/CodelessCrawler.cs x: 4 commits (all time) y: 197 lines of code Facebook.Unity.Editor/iOS/PBX/Elements.cs x: 3 commits (all time) y: 83 lines of code Facebook.Unity.Editor/iOS/PBX/Lexer.cs x: 3 commits (all time) y: 203 lines of code Facebook.Unity.Editor/iOS/PBX/Objects.cs x: 3 commits (all time) y: 911 lines of code Facebook.Unity.Editor/iOS/PBX/Parser.cs x: 3 commits (all time) y: 128 lines of code Facebook.Unity.Editor/iOS/PBX/Sections.cs x: 3 commits (all time) y: 98 lines of code Facebook.Unity.Editor/iOS/PBX/Serializer.cs x: 3 commits (all time) y: 213 lines of code Facebook.Unity.Editor/iOS/PBX/Utils.cs x: 3 commits (all time) y: 260 lines of code Facebook.Unity.Editor/iOS/PBXCapabilityType.cs x: 3 commits (all time) y: 108 lines of code Facebook.Unity.Editor/iOS/PBXPath.cs x: 3 commits (all time) y: 90 lines of code Facebook.Unity.Editor/iOS/PBXProject.cs x: 3 commits (all time) y: 881 lines of code Facebook.Unity.Editor/iOS/PBXProjectData.cs x: 3 commits (all time) y: 602 lines of code Facebook.Unity/Codeless/FBSDKCodelessPathComponent.cs x: 3 commits (all time) y: 48 lines of code Facebook.Unity/Codeless/FBSDKEventBinding.cs x: 3 commits (all time) y: 39 lines of code Facebook.Unity/Codeless/FBSDKEventBindingManager.cs x: 3 commits (all time) y: 16 lines of code Facebook.Unity/Codeless/FBSDKViewHiearchy.cs x: 3 commits (all time) y: 72 lines of code Facebook.Unity.Editor/iOS/PListParser.cs x: 8 commits (all time) y: 145 lines of code Facebook.Unity.Canvas/CanvasJSWrapper.cs x: 4 commits (all time) y: 62 lines of code Facebook.Unity.Editor/android/AndroidSupportLibraryResolver.cs x: 4 commits (all time) y: 75 lines of code UnitySDK/Assets/FacebookSDK/link.xml x: 6 commits (all time) y: 11 lines of code Facebook.Unity/Canvas/ICanvasJSWrapper.cs x: 6 commits (all time) y: 17 lines of code Facebook.Unity/PlatformEditor/EditorFacebookGameObject.cs x: 4 commits (all time) y: 29 lines of code Facebook.Unity.Editor/Utility.cs x: 4 commits (all time) y: 51 lines of code Facebook.Unity/Canvas/JsBridge.cs x: 4 commits (all time) y: 45 lines of code Facebook.Unity/IFacebookCallbackHandler.cs x: 4 commits (all time) y: 12 lines of code Facebook.Unity/IFacebookResultHandler.cs x: 4 commits (all time) y: 13 lines of code Facebook.Unity/Results/HasLicenseResult.cs x: 2 commits (all time) y: 18 lines of code UnitySDK/ProjectSettings/EditorBuildSettings.asset x: 4 commits (all time) y: 37 lines of code UnitySDK/ProjectSettings/GraphicsSettings.asset x: 6 commits (all time) y: 63 lines of code Facebook.Unity.Editor/iOS/PListDict.cs x: 2 commits (all time) y: 128 lines of code Facebook.Unity/MethodArguments.cs x: 2 commits (all time) y: 82 lines of code Facebook.Unity/PlatformEditor/MockDialogs/EmptyMockDialog.cs x: 2 commits (all time) y: 31 lines of code Facebook.Unity/PlatformEditor/MockDialogs/MockShareDialog.cs x: 2 commits (all time) y: 60 lines of code Facebook.Unity/Results/AppReqeustResult.cs x: 2 commits (all time) y: 55 lines of code Facebook.Unity/Utils/FacebookLogger.cs x: 2 commits (all time) y: 69 lines of code Facebook.Unity/Utils/MiniJson.cs x: 2 commits (all time) y: 429 lines of code UnitySDK/ProjectSettings/InputManager.asset x: 2 commits (all time) y: 246 lines of code UnitySDK/ProjectSettings/NavMeshAreas.asset x: 2 commits (all time) y: 133 lines of code UnitySDK/ProjectSettings/QualitySettings.asset x: 2 commits (all time) y: 153 lines of code
1026.0
lines of code
  min: 3.0
  average: 75.16
  25th percentile: 8.0
  median: 21.0
  75th percentile: 61.5
  max: 1026.0
0 50.0
commits (all time)
min: 1.0 | average: 5.84 | 25th percentile: 2.0 | median: 2.0 | 75th percentile: 4.0 | max: 50.0

File Size vs. Contributors (all time): 288 points

Facebook.Unity/Windows/WindowsFacebook.cs x: 2 contributors (all time) y: 259 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.mm x: 8 contributors (all time) y: 729 lines of code Facebook.Unity.Windows/WindowsWrapper.cs x: 2 contributors (all time) y: 552 lines of code Facebook.Unity/FB.cs x: 10 contributors (all time) y: 799 lines of code Facebook.Unity/FacebookBase.cs x: 5 contributors (all time) y: 228 lines of code Facebook.Unity/IFacebook.cs x: 3 contributors (all time) y: 111 lines of code Facebook.Unity/Windows/IWindowsWrapper.cs x: 2 contributors (all time) y: 35 lines of code UnityReferences.xml x: 2 contributors (all time) y: 47 lines of code UnitySDK/UnityReferences/2017.xml x: 2 contributors (all time) y: 11 lines of code UnitySDK/UnityReferences/2018.xml x: 2 contributors (all time) y: 32 lines of code Facebook.Unity.Android/UnityReferences/2017.xml x: 2 contributors (all time) y: 5 lines of code Facebook.Unity.Windows/UnityReferences/2017.xml x: 1 contributors (all time) y: 5 lines of code Facebook.Unity/UnityReferences/2018.xml x: 2 contributors (all time) y: 26 lines of code Facebook.Unity.Android.StrippingHack/Properties/AssemblyInfo.cs x: 7 contributors (all time) y: 3 lines of code Facebook.Unity.Android/Properties/AssemblyInfo.cs x: 6 contributors (all time) y: 3 lines of code Facebook.Unity.Canvas/Properties/AssemblyInfo.cs x: 4 contributors (all time) y: 3 lines of code Facebook.Unity.Windows/Properties/AssemblyInfo.cs x: 2 contributors (all time) y: 4 lines of code Facebook.Unity/Constants.cs x: 7 contributors (all time) y: 144 lines of code Facebook.Unity/FacebookSdkVersion.cs x: 6 contributors (all time) y: 13 lines of code Facebook.Unity/Properties/AssemblyInfo.cs x: 7 contributors (all time) y: 9 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityUtility.mm x: 4 contributors (all time) y: 177 lines of code Facebook.Unity/Mobile/Android/AndroidFacebook.cs x: 14 contributors (all time) y: 777 lines of code Facebook.Unity.IOS/IOSWrapper.cs x: 6 contributors (all time) y: 467 lines of code Facebook.Unity/Mobile/IMobileFacebook.cs x: 12 contributors (all time) y: 33 lines of code Facebook.Unity/Mobile/IOS/IIOSWrapper.cs x: 5 contributors (all time) y: 100 lines of code Facebook.Unity/Mobile/IOS/IOSFacebook.cs x: 9 contributors (all time) y: 405 lines of code Facebook.Unity/Mobile/MobileFacebook.cs x: 12 contributors (all time) y: 401 lines of code Facebook.Unity/PlatformEditor/EditorFacebook.cs x: 13 contributors (all time) y: 639 lines of code UnitySDK/Assets/FacebookSDK/Plugins/Editor/Dependencies.xml x: 4 contributors (all time) y: 18 lines of code facebook-android-wrapper/src/com/facebook/unity/FB.java x: 12 contributors (all time) y: 1026 lines of code facebook-android-wrapper/src/com/facebook/unity/FBLogin.java x: 3 contributors (all time) y: 124 lines of code Facebook.Unity.Editor/FacebookBuild.cs x: 3 contributors (all time) y: 83 lines of code Facebook.Unity/Canvas/CanvasFacebook.cs x: 5 contributors (all time) y: 591 lines of code Facebook.Unity/FBGamingServices.cs x: 7 contributors (all time) y: 149 lines of code scripts/compile_and_fetch_cpp_dll.ps1 x: 1 contributors (all time) y: 49 lines of code Facebook.Unity/Utils/Utilities.cs x: 6 contributors (all time) y: 326 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnitySDKDelegate.h x: 3 contributors (all time) y: 25 lines of code Facebook.Unity/CallbackManager.cs x: 8 contributors (all time) y: 86 lines of code Facebook.Unity/Mobile/IMobileFacebookCallbackHandler.cs x: 7 contributors (all time) y: 34 lines of code Facebook.Unity/Mobile/MobileFacebookGameObject.cs x: 7 contributors (all time) y: 125 lines of code Facebook.Unity/Results/GameLoadCompleteResult.cs x: 1 contributors (all time) y: 10 lines of code Facebook.Unity/Results/ChooseGamingContextResult.cs x: 1 contributors (all time) y: 30 lines of code facebook-android-wrapper/src/com/facebook/unity/FBUnityChooseGamingContextActivity.java x: 1 contributors (all time) y: 78 lines of code facebook-android-wrapper/src/com/facebook/unity/FBUnitySwitchGamingContextActivity.java x: 1 contributors (all time) y: 48 lines of code Facebook.Unity/CustomUpdateContent.cs x: 1 contributors (all time) y: 167 lines of code Facebook.Unity/FacebookUnityPlatform.cs x: 3 contributors (all time) y: 11 lines of code Facebook.Unity/Results/FriendFinderInvitationResult.cs x: 1 contributors (all time) y: 24 lines of code Facebook.Unity/Results/LoginResult.cs x: 4 contributors (all time) y: 51 lines of code Facebook.Unity.Windows/Parsers/WindowsCatalogParser.cs x: 2 contributors (all time) y: 37 lines of code scripts/build.ps1 x: 1 contributors (all time) y: 113 lines of code Facebook.Unity/Purchase.cs x: 1 contributors (all time) y: 86 lines of code Facebook.Unity.Windows/WindowsOptions.cs x: 1 contributors (all time) y: 53 lines of code Facebook.Unity/Windows/WindowsFacebookGameObject.cs x: 1 contributors (all time) y: 26 lines of code Facebook.Unity/Results/GraphResult.cs x: 3 contributors (all time) y: 43 lines of code Facebook.Unity/Utils/AsyncRequestString.cs x: 4 contributors (all time) y: 133 lines of code Facebook.Unity/Windows/WindowsFacebookLoader.cs x: 1 contributors (all time) y: 19 lines of code Facebook.Unity/Product.cs x: 1 contributors (all time) y: 65 lines of code Facebook.Unity/FBLocation.cs x: 1 contributors (all time) y: 36 lines of code Facebook.Unity/Profile.cs x: 2 contributors (all time) y: 83 lines of code Facebook.Unity/Results/TournamentResult.cs x: 1 contributors (all time) y: 64 lines of code Facebook.Unity/UserAgeRange.cs x: 1 contributors (all time) y: 42 lines of code Facebook.Unity.Editor/iOS/FixupFiles.cs x: 2 contributors (all time) y: 75 lines of code facebook-android-wrapper/src/com/facebook/unity/FBUnityGameRequestActivity.java x: 3 contributors (all time) y: 96 lines of code Facebook.Unity/Results/InterstitialAdResult.cs x: 1 contributors (all time) y: 14 lines of code Facebook.Unity.Editor/FacebookPostprocess.cs x: 3 contributors (all time) y: 77 lines of code Facebook.Unity/Results/ResultBase.cs x: 2 contributors (all time) y: 120 lines of code Facebook.Unity.Editor/android/FacebookAndroidUtil.cs x: 2 contributors (all time) y: 146 lines of code UnitySDK/ProjectSettings/ProjectSettings.asset x: 3 contributors (all time) y: 699 lines of code Facebook.Unity.Editor/FacebookSettingsEditor.cs x: 3 contributors (all time) y: 343 lines of code Facebook.Unity.Settings/FacebookSettings.cs x: 4 contributors (all time) y: 354 lines of code Facebook.Unity/PlatformEditor/EditorFacebookMockDialog.cs x: 2 contributors (all time) y: 86 lines of code UnitySDK/ProjectSettings/AndroidResolverDependencies.xml x: 2 contributors (all time) y: 22 lines of code Facebook.Unity/Mobile/Android/AndroidFacebookGameObject.cs x: 4 contributors (all time) y: 30 lines of code Facebook.Unity/PlatformEditor/MockDialogs/MockLoginDialog.cs x: 2 contributors (all time) y: 104 lines of code Facebook.Unity.Editor/android/ManifestMod.cs x: 5 contributors (all time) y: 273 lines of code Facebook.Unity/PlatformEditor/EditorWrapper.cs x: 3 contributors (all time) y: 76 lines of code Facebook.Unity/PlatformEditor/IEditorWrapper.cs x: 3 contributors (all time) y: 31 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.h x: 2 contributors (all time) y: 19 lines of code Facebook.Unity/Codeless/CodelessUIInteractEvent.cs x: 1 contributors (all time) y: 81 lines of code Facebook.Unity/Codeless/CodelessCrawler.cs x: 1 contributors (all time) y: 197 lines of code Facebook.Unity.Editor/iOS/PBX/Lexer.cs x: 1 contributors (all time) y: 203 lines of code Facebook.Unity.Editor/iOS/PBX/Objects.cs x: 1 contributors (all time) y: 911 lines of code Facebook.Unity.Editor/iOS/PBX/Parser.cs x: 1 contributors (all time) y: 128 lines of code Facebook.Unity.Editor/iOS/PBX/Sections.cs x: 1 contributors (all time) y: 98 lines of code Facebook.Unity.Editor/iOS/PBX/Serializer.cs x: 1 contributors (all time) y: 213 lines of code Facebook.Unity.Editor/iOS/PBX/Utils.cs x: 1 contributors (all time) y: 260 lines of code Facebook.Unity.Editor/iOS/PBXCapabilityType.cs x: 1 contributors (all time) y: 108 lines of code Facebook.Unity.Editor/iOS/PBXPath.cs x: 1 contributors (all time) y: 90 lines of code Facebook.Unity.Editor/iOS/PBXProject.cs x: 1 contributors (all time) y: 881 lines of code Facebook.Unity.Editor/iOS/PBXProjectData.cs x: 1 contributors (all time) y: 602 lines of code Facebook.Unity/Codeless/FBSDKEventBinding.cs x: 1 contributors (all time) y: 39 lines of code Facebook.Unity/Codeless/FBSDKViewHiearchy.cs x: 1 contributors (all time) y: 72 lines of code Facebook.Unity.Editor/iOS/PListParser.cs x: 3 contributors (all time) y: 145 lines of code UnitySDK/ProjectSettings/GraphicsSettings.asset x: 2 contributors (all time) y: 63 lines of code Facebook.Unity/PlatformEditor/MockDialogs/MockShareDialog.cs x: 1 contributors (all time) y: 60 lines of code Facebook.Unity/Utils/MiniJson.cs x: 1 contributors (all time) y: 429 lines of code UnitySDK/ProjectSettings/InputManager.asset x: 1 contributors (all time) y: 246 lines of code UnitySDK/ProjectSettings/NavMeshAreas.asset x: 1 contributors (all time) y: 133 lines of code UnitySDK/ProjectSettings/QualitySettings.asset x: 1 contributors (all time) y: 153 lines of code
1026.0
lines of code
  min: 3.0
  average: 75.16
  25th percentile: 8.0
  median: 21.0
  75th percentile: 61.5
  max: 1026.0
0 14.0
contributors (all time)
min: 1.0 | average: 2.07 | 25th percentile: 1.0 | median: 1.0 | 75th percentile: 2.0 | max: 14.0

File Size vs. Commits (30 days): 51 points

Facebook.Unity/Windows/WindowsFacebook.cs x: 3 commits (30d) y: 259 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.mm x: 1 commits (30d) y: 729 lines of code Facebook.Unity.Windows/WindowsWrapper.cs x: 1 commits (30d) y: 552 lines of code Facebook.Unity/FB.cs x: 1 commits (30d) y: 799 lines of code Facebook.Unity/FacebookBase.cs x: 1 commits (30d) y: 228 lines of code Facebook.Unity/IFacebook.cs x: 1 commits (30d) y: 111 lines of code Facebook.Unity/Windows/IWindowsWrapper.cs x: 1 commits (30d) y: 35 lines of code win_configure.ps1 x: 1 commits (30d) y: 261 lines of code UnityReferences.xml x: 1 commits (30d) y: 47 lines of code UnitySDK/UnityReferences/2017.xml x: 1 commits (30d) y: 11 lines of code UnitySDK/UnityReferences/2018.xml x: 1 commits (30d) y: 32 lines of code UnitySDK/UnityReferences/2020.xml x: 1 commits (30d) y: 29 lines of code Facebook.Unity.Android/UnityReferences/2017.xml x: 1 commits (30d) y: 5 lines of code Facebook.Unity.Editor/UnityReferences/2017.xml x: 1 commits (30d) y: 8 lines of code Facebook.Unity/UnityReferences/2018.xml x: 1 commits (30d) y: 26 lines of code
799.0
lines of code
  min: 5.0
  average: 68.82
  25th percentile: 5.0
  median: 8.0
  75th percentile: 32.0
  max: 799.0
0 3.0
commits (30d)
min: 1.0 | average: 1.04 | 25th percentile: 1.0 | median: 1.0 | 75th percentile: 1.0 | max: 3.0

File Size vs. Contributors (30 days): 51 points

Facebook.Unity/Windows/WindowsFacebook.cs x: 2 contributors (30d) y: 259 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.mm x: 1 contributors (30d) y: 729 lines of code Facebook.Unity.Windows/WindowsWrapper.cs x: 1 contributors (30d) y: 552 lines of code Facebook.Unity/FB.cs x: 1 contributors (30d) y: 799 lines of code Facebook.Unity/FacebookBase.cs x: 1 contributors (30d) y: 228 lines of code Facebook.Unity/IFacebook.cs x: 1 contributors (30d) y: 111 lines of code Facebook.Unity/Windows/IWindowsWrapper.cs x: 1 contributors (30d) y: 35 lines of code win_configure.ps1 x: 1 contributors (30d) y: 261 lines of code UnityReferences.xml x: 1 contributors (30d) y: 47 lines of code UnitySDK/UnityReferences/2017.xml x: 1 contributors (30d) y: 11 lines of code UnitySDK/UnityReferences/2018.xml x: 1 contributors (30d) y: 32 lines of code UnitySDK/UnityReferences/2020.xml x: 1 contributors (30d) y: 29 lines of code Facebook.Unity.Android/UnityReferences/2017.xml x: 1 contributors (30d) y: 5 lines of code Facebook.Unity.Editor/UnityReferences/2017.xml x: 1 contributors (30d) y: 8 lines of code Facebook.Unity/UnityReferences/2018.xml x: 1 contributors (30d) y: 26 lines of code
799.0
lines of code
  min: 5.0
  average: 68.82
  25th percentile: 5.0
  median: 8.0
  75th percentile: 32.0
  max: 799.0
0 2.0
contributors (30d)
min: 1.0 | average: 1.02 | 25th percentile: 1.0 | median: 1.0 | 75th percentile: 1.0 | max: 2.0

File Size vs. Commits (90 days): 63 points

Facebook.Unity/Windows/WindowsFacebook.cs x: 3 commits (90d) y: 259 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.mm x: 3 commits (90d) y: 729 lines of code Facebook.Unity.Windows/WindowsWrapper.cs x: 1 commits (90d) y: 552 lines of code Facebook.Unity/FB.cs x: 1 commits (90d) y: 799 lines of code Facebook.Unity/FacebookBase.cs x: 1 commits (90d) y: 228 lines of code Facebook.Unity/IFacebook.cs x: 1 commits (90d) y: 111 lines of code Facebook.Unity/Windows/IWindowsWrapper.cs x: 1 commits (90d) y: 35 lines of code win_configure.ps1 x: 1 commits (90d) y: 261 lines of code UnityReferences.xml x: 1 commits (90d) y: 47 lines of code UnitySDK/UnityReferences/2017.xml x: 1 commits (90d) y: 11 lines of code UnitySDK/UnityReferences/2018.xml x: 1 commits (90d) y: 32 lines of code UnitySDK/UnityReferences/2020.xml x: 1 commits (90d) y: 29 lines of code Facebook.Unity.Android/UnityReferences/2017.xml x: 1 commits (90d) y: 5 lines of code Facebook.Unity.Editor/UnityReferences/2017.xml x: 1 commits (90d) y: 8 lines of code Facebook.Unity/UnityReferences/2018.xml x: 1 commits (90d) y: 26 lines of code Facebook.Unity.Android.StrippingHack/Properties/AssemblyInfo.cs x: 1 commits (90d) y: 3 lines of code Facebook.Unity/Constants.cs x: 1 commits (90d) y: 144 lines of code Facebook.Unity/FacebookSdkVersion.cs x: 1 commits (90d) y: 13 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityUtility.mm x: 1 commits (90d) y: 177 lines of code
799.0
lines of code
  min: 3.0
  average: 61.56
  25th percentile: 5.0
  median: 8.0
  75th percentile: 32.0
  max: 799.0
0 3.0
commits (90d)
min: 1.0 | average: 1.06 | 25th percentile: 1.0 | median: 1.0 | 75th percentile: 1.0 | max: 3.0

File Size vs. Contributors (90 days): 63 points

Facebook.Unity/Windows/WindowsFacebook.cs x: 2 contributors (90d) y: 259 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityInterface.mm x: 2 contributors (90d) y: 729 lines of code Facebook.Unity.Windows/WindowsWrapper.cs x: 1 contributors (90d) y: 552 lines of code Facebook.Unity/FB.cs x: 1 contributors (90d) y: 799 lines of code Facebook.Unity/FacebookBase.cs x: 1 contributors (90d) y: 228 lines of code Facebook.Unity/IFacebook.cs x: 1 contributors (90d) y: 111 lines of code Facebook.Unity/Windows/IWindowsWrapper.cs x: 1 contributors (90d) y: 35 lines of code win_configure.ps1 x: 1 contributors (90d) y: 261 lines of code UnityReferences.xml x: 1 contributors (90d) y: 47 lines of code UnitySDK/UnityReferences/2017.xml x: 1 contributors (90d) y: 11 lines of code UnitySDK/UnityReferences/2018.xml x: 1 contributors (90d) y: 32 lines of code UnitySDK/UnityReferences/2020.xml x: 1 contributors (90d) y: 29 lines of code Facebook.Unity.Android/UnityReferences/2017.xml x: 1 contributors (90d) y: 5 lines of code Facebook.Unity.Editor/UnityReferences/2017.xml x: 1 contributors (90d) y: 8 lines of code Facebook.Unity/UnityReferences/2018.xml x: 1 contributors (90d) y: 26 lines of code Facebook.Unity.Android.StrippingHack/Properties/AssemblyInfo.cs x: 1 contributors (90d) y: 3 lines of code Facebook.Unity/Constants.cs x: 1 contributors (90d) y: 144 lines of code Facebook.Unity/FacebookSdkVersion.cs x: 1 contributors (90d) y: 13 lines of code UnitySDK/Assets/FacebookSDK/SDK/Editor/iOS/FBUnityUtility.mm x: 1 contributors (90d) y: 177 lines of code
799.0
lines of code
  min: 3.0
  average: 61.56
  25th percentile: 5.0
  median: 8.0
  75th percentile: 32.0
  max: 799.0
0 2.0
contributors (90d)
min: 1.0 | average: 1.03 | 25th percentile: 1.0 | median: 1.0 | 75th percentile: 1.0 | max: 2.0